On 9/23/24 20:18, Sami Tolvanen wrote: > Basic types in DWARF repeat frequently and traversing the DIEs using > libdw is relatively slow. Add a simple hashtable based cache for the > processed DIEs. > > Signed-off-by: Sami Tolvanen <samitolva...@google.com> > --- > scripts/gendwarfksyms/Makefile | 1 + > scripts/gendwarfksyms/die.c | 143 ++++++++++++++++++++++++++ > scripts/gendwarfksyms/dwarf.c | 136 +++++++++++++++++------- > scripts/gendwarfksyms/gendwarfksyms.c | 6 ++ > scripts/gendwarfksyms/gendwarfksyms.h | 62 ++++++++++- > 5 files changed, 307 insertions(+), 41 deletions(-) > create mode 100644 scripts/gendwarfksyms/die.c > > diff --git a/scripts/gendwarfksyms/Makefile b/scripts/gendwarfksyms/Makefile > index 9f8fec4fd39b..c0d4ce50fc27 100644 > --- a/scripts/gendwarfksyms/Makefile > +++ b/scripts/gendwarfksyms/Makefile > @@ -2,6 +2,7 @@ > hostprogs-always-y += gendwarfksyms > > gendwarfksyms-objs += gendwarfksyms.o > +gendwarfksyms-objs += die.o > gendwarfksyms-objs += dwarf.o > gendwarfksyms-objs += symbols.o > > diff --git a/scripts/gendwarfksyms/die.c b/scripts/gendwarfksyms/die.c > new file mode 100644 > index 000000000000..28d89fce89fc > --- /dev/null > +++ b/scripts/gendwarfksyms/die.c > @@ -0,0 +1,143 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (C) 2024 Google LLC > + */ > + > +#include <string.h> > +#include "gendwarfksyms.h" > + > +#define DIE_HASH_BITS 20 > + > +/* {die->addr, state} -> struct die * */ > +static HASHTABLE_DEFINE(die_map, 1 << DIE_HASH_BITS); > + > +static unsigned int map_hits; > +static unsigned int map_misses; > + > +static inline unsigned int die_hash(uintptr_t addr, enum die_state state) > +{ > + return hash_32(addr_hash(addr) ^ (unsigned int)state); > +} > + > +static void init_die(struct die *cd) > +{ > + cd->state = DIE_INCOMPLETE; > + cd->fqn = NULL; > + cd->tag = -1; > + cd->addr = 0; > + INIT_LIST_HEAD(&cd->fragments); > +} > + > +static struct die *create_die(Dwarf_Die *die, enum die_state state) > +{ > + struct die *cd; > + > + cd = xmalloc(sizeof(struct die)); > + init_die(cd); > + cd->addr = (uintptr_t)die->addr; > + > + hash_add(die_map, &cd->hash, die_hash(cd->addr, state)); > + return cd; > +} > + > +int __die_map_get(uintptr_t addr, enum die_state state, struct die **res) > +{ > + struct die *cd; > + > + hash_for_each_possible(die_map, cd, hash, die_hash(addr, state)) { > + if (cd->addr == addr && cd->state == state) { > + *res = cd; > + return 0; > + } > + } > + > + return -1; > +} > + > +struct die *die_map_get(Dwarf_Die *die, enum die_state state) > +{ > + struct die *cd; > + > + if (__die_map_get((uintptr_t)die->addr, state, &cd) == 0) { > + map_hits++; > + return cd; > + } > + > + map_misses++; > + return create_die(die, state); > +} > + > +static void reset_die(struct die *cd) > +{ > + struct die_fragment *tmp; > + struct die_fragment *df; > + > + list_for_each_entry_safe(df, tmp, &cd->fragments, list) { > + if (df->type == FRAGMENT_STRING) > + free(df->data.str); > + free(df); > + } > + > + if (cd->fqn && *cd->fqn) > + free(cd->fqn); > + init_die(cd); > +} > + > +void die_map_free(void) > +{ > + struct hlist_node *tmp; > + unsigned int stats[DIE_LAST + 1]; > + struct die *cd; > + int i; > + > + memset(stats, 0, sizeof(stats)); > + > + hash_for_each_safe(die_map, cd, tmp, hash) { > + stats[cd->state]++; > + reset_die(cd); > + free(cd); > + } > + hash_init(die_map); > + > + if (map_hits + map_misses > 0) > + debug("hits %u, misses %u (hit rate %.02f%%)", map_hits, > + map_misses, > + (100.0f * map_hits) / (map_hits + map_misses)); > + > + for (i = 0; i <= DIE_LAST; i++) > + debug("%s: %u entries", die_state_name(i), stats[i]); > +} > + > +static struct die_fragment *append_item(struct die *cd) > +{ > + struct die_fragment *df; > + > + df = xmalloc(sizeof(struct die_fragment)); > + df->type = FRAGMENT_EMPTY; > + list_add_tail(&df->list, &cd->fragments); > + return df; > +} > + > +void die_map_add_string(struct die *cd, const char *str) > +{ > + struct die_fragment *df; > + > + if (!cd) > + return; > + > + df = append_item(cd); > + df->data.str = xstrdup(str); > + df->type = FRAGMENT_STRING; > +} > + > +void die_map_add_die(struct die *cd, struct die *child) > +{ > + struct die_fragment *df; > + > + if (!cd) > + return; > + > + df = append_item(cd); > + df->data.addr = child->addr; > + df->type = FRAGMENT_DIE; > +} > diff --git a/scripts/gendwarfksyms/dwarf.c b/scripts/gendwarfksyms/dwarf.c > index 3e9e8500f448..f0c881bef026 100644 > --- a/scripts/gendwarfksyms/dwarf.c > +++ b/scripts/gendwarfksyms/dwarf.c > @@ -71,17 +71,19 @@ static bool match_export_symbol(struct state *state, > Dwarf_Die *die) > /* > * Type string processing > */ > -static void process(const char *s) > +static void process(struct die *cache, const char *s) > { > s = s ?: "<null>"; > > if (dump_dies) > fputs(s, stderr); > + > + die_map_add_string(cache, s); > } > > #define MAX_FMT_BUFFER_SIZE 128 > > -static void process_fmt(const char *fmt, ...) > +static void process_fmt(struct die *cache, const char *fmt, ...) > { > char buf[MAX_FMT_BUFFER_SIZE]; > va_list args; > @@ -91,7 +93,7 @@ static void process_fmt(const char *fmt, ...) > if (checkp(vsnprintf(buf, sizeof(buf), fmt, args)) >= sizeof(buf)) > error("vsnprintf overflow: increase MAX_FMT_BUFFER_SIZE"); > > - process(buf); > + process(cache, buf); > va_end(args); > } > > @@ -162,18 +164,28 @@ static char *get_fqn(Dwarf_Die *die) > return fqn; > } > > -static void process_fqn(Dwarf_Die *die) > +static void update_fqn(struct die *cache, Dwarf_Die *die) > +{ > + if (!cache->fqn) > + cache->fqn = get_fqn(die) ?: ""; > +}
When is update_fqn() called with cache->fqn being already non-NULL? In general, I find handling of cache->fqn slightly confusing, mostly because the member has three states: NULL initially, a statically-allocated empty string if the DIE doesn't have a name and a dynamically-allocated non-zero-length string otherwise. I wonder if it would be possible to reduce it to two states: NULL initially and when the DIE doesn't have a name, or a regular string. > + > +static void process_fqn(struct die *cache, Dwarf_Die *die) > { > - process(" "); > - process(get_fqn(die) ?: ""); > + update_fqn(cache, die); > + if (*cache->fqn) > + process(cache, " "); > + process(cache, cache->fqn); > } > > -#define DEFINE_PROCESS_UDATA_ATTRIBUTE(attribute) \ > - static void process_##attribute##_attr(Dwarf_Die *die) \ > - { \ > - Dwarf_Word value; \ > - if (get_udata_attr(die, DW_AT_##attribute, &value)) \ > - process_fmt(" " #attribute "(%" PRIu64 ")", value); \ > +#define DEFINE_PROCESS_UDATA_ATTRIBUTE(attribute) \ > + static void process_##attribute##_attr(struct die *cache, \ > + Dwarf_Die *die) \ > + { \ > + Dwarf_Word value; \ > + if (get_udata_attr(die, DW_AT_##attribute, &value)) \ > + process_fmt(cache, " " #attribute "(%" PRIu64 ")", \ > + value); \ > } > > DEFINE_PROCESS_UDATA_ATTRIBUTE(alignment) > @@ -185,8 +197,9 @@ bool match_all(Dwarf_Die *die) > return true; > } > > -int process_die_container(struct state *state, Dwarf_Die *die, > - die_callback_t func, die_match_callback_t match) > +int process_die_container(struct state *state, struct die *cache, > + Dwarf_Die *die, die_callback_t func, > + die_match_callback_t match) > { > Dwarf_Die current; > int res; > @@ -195,7 +208,7 @@ int process_die_container(struct state *state, Dwarf_Die > *die, > while (!res) { > if (match(¤t)) { > /* <0 = error, 0 = continue, >0 = stop */ > - res = checkp(func(state, ¤t)); > + res = checkp(func(state, cache, ¤t)); > if (res) > return res; > } > @@ -206,39 +219,78 @@ int process_die_container(struct state *state, > Dwarf_Die *die, > return 0; > } > > -static int process_type(struct state *state, Dwarf_Die *die); > +static int process_type(struct state *state, struct die *parent, > + Dwarf_Die *die); > > -static void process_type_attr(struct state *state, Dwarf_Die *die) > +static void process_type_attr(struct state *state, struct die *cache, > + Dwarf_Die *die) > { > Dwarf_Die type; > > if (get_ref_die_attr(die, DW_AT_type, &type)) { > - check(process_type(state, &type)); > + check(process_type(state, cache, &type)); > return; > } > > /* Compilers can omit DW_AT_type -- print out 'void' to clarify */ > - process("base_type void"); > + process(cache, "base_type void"); > +} > + > +static void process_base_type(struct state *state, struct die *cache, > + Dwarf_Die *die) > +{ > + process(cache, "base_type"); > + process_fqn(cache, die); > + process_byte_size_attr(cache, die); > + process_encoding_attr(cache, die); > + process_alignment_attr(cache, die); > } > > -static void process_base_type(struct state *state, Dwarf_Die *die) > +static void process_cached(struct state *state, struct die *cache, > + Dwarf_Die *die) > { > - process("base_type"); > - process_fqn(die); > - process_byte_size_attr(die); > - process_encoding_attr(die); > - process_alignment_attr(die); > + struct die_fragment *df; > + Dwarf_Die child; > + > + list_for_each_entry(df, &cache->fragments, list) { > + switch (df->type) { > + case FRAGMENT_STRING: > + process(NULL, df->data.str); > + break; > + case FRAGMENT_DIE: > + if (!dwarf_die_addr_die(dwarf_cu_getdwarf(die->cu), > + (void *)df->data.addr, &child)) > + error("dwarf_die_addr_die failed"); > + check(process_type(state, NULL, &child)); > + break; > + default: > + error("empty die_fragment"); > + } > + } > } > > -#define PROCESS_TYPE(type) \ > - case DW_TAG_##type##_type: \ > - process_##type##_type(state, die); \ > +#define PROCESS_TYPE(type) \ > + case DW_TAG_##type##_type: \ > + process_##type##_type(state, cache, die); \ > break; > > -static int process_type(struct state *state, Dwarf_Die *die) > +static int process_type(struct state *state, struct die *parent, Dwarf_Die > *die) > { > + struct die *cache; > int tag = dwarf_tag(die); > > + /* > + * If we have the DIE already cached, use it instead of walking > + * through DWARF. > + */ > + cache = die_map_get(die, DIE_COMPLETE); > + > + if (cache->state == DIE_COMPLETE) { > + process_cached(state, cache, die); > + die_map_add_die(parent, cache); > + return 0; > + } > + > switch (tag) { > PROCESS_TYPE(base) > default: > @@ -246,6 +298,11 @@ static int process_type(struct state *state, Dwarf_Die > *die) > break; > } > > + /* Update cache state and append to the parent (if any) */ > + cache->tag = tag; > + cache->state = DIE_COMPLETE; > + die_map_add_die(parent, cache); > + > return 0; > } > > @@ -256,14 +313,15 @@ static void process_symbol(struct state *state, > Dwarf_Die *die, > die_callback_t process_func) > { > debug("%s", state->sym->name); > - check(process_func(state, die)); > + check(process_func(state, NULL, die)); > if (dump_dies) > fputs("\n", stderr); > } > > -static int __process_subprogram(struct state *state, Dwarf_Die *die) > +static int __process_subprogram(struct state *state, struct die *cache, > + Dwarf_Die *die) > { > - process("subprogram"); > + process(cache, "subprogram"); > return 0; > } > > @@ -272,10 +330,11 @@ static void process_subprogram(struct state *state, > Dwarf_Die *die) > process_symbol(state, die, __process_subprogram); > } > > -static int __process_variable(struct state *state, Dwarf_Die *die) > +static int __process_variable(struct state *state, struct die *cache, > + Dwarf_Die *die) > { > - process("variable "); > - process_type_attr(state, die); > + process(cache, "variable "); > + process_type_attr(state, cache, die); > return 0; > } > > @@ -284,7 +343,8 @@ static void process_variable(struct state *state, > Dwarf_Die *die) > process_symbol(state, die, __process_variable); > } > > -static int process_exported_symbols(struct state *unused, Dwarf_Die *die) > +static int process_exported_symbols(struct state *unused, struct die *cache, > + Dwarf_Die *die) > { > int tag = dwarf_tag(die); > > @@ -294,7 +354,7 @@ static int process_exported_symbols(struct state *unused, > Dwarf_Die *die) > case DW_TAG_class_type: > case DW_TAG_structure_type: > return check(process_die_container( > - NULL, die, process_exported_symbols, match_all)); > + NULL, cache, die, process_exported_symbols, match_all)); > > /* Possible exported symbols */ > case DW_TAG_subprogram: > @@ -318,6 +378,6 @@ static int process_exported_symbols(struct state *unused, > Dwarf_Die *die) > > void process_cu(Dwarf_Die *cudie) > { > - check(process_die_container(NULL, cudie, process_exported_symbols, > + check(process_die_container(NULL, NULL, cudie, process_exported_symbols, > match_all)); > } > diff --git a/scripts/gendwarfksyms/gendwarfksyms.c > b/scripts/gendwarfksyms/gendwarfksyms.c > index 5032ec487626..66806b0936e4 100644 > --- a/scripts/gendwarfksyms/gendwarfksyms.c > +++ b/scripts/gendwarfksyms/gendwarfksyms.c > @@ -43,6 +43,10 @@ static int process_module(Dwfl_Module *mod, void > **userdata, const char *name, > debug("%s", name); > dbg = dwfl_module_getdwarf(mod, &dwbias); > > + /* > + * Look for exported symbols in each CU, follow the DIE tree, and add > + * the entries to die_map. > + */ > do { > res = dwarf_get_units(dbg, cu, &cu, NULL, NULL, &cudie, NULL); > if (res < 0) > @@ -53,6 +57,8 @@ static int process_module(Dwfl_Module *mod, void > **userdata, const char *name, > process_cu(&cudie); > } while (cu); > > + die_map_free(); > + > return DWARF_CB_OK; > } > > diff --git a/scripts/gendwarfksyms/gendwarfksyms.h > b/scripts/gendwarfksyms/gendwarfksyms.h > index a058647e2361..7df270429c21 100644 > --- a/scripts/gendwarfksyms/gendwarfksyms.h > +++ b/scripts/gendwarfksyms/gendwarfksyms.h > @@ -89,6 +89,60 @@ void symbol_read_exports(FILE *file); > void symbol_read_symtab(int fd); > struct symbol *symbol_get(const char *name); > > +/* > + * die.c > + */ > + > +enum die_state { > + DIE_INCOMPLETE, > + DIE_COMPLETE, > + DIE_LAST = DIE_COMPLETE > +}; > + > +enum die_fragment_type { > + FRAGMENT_EMPTY, > + FRAGMENT_STRING, > + FRAGMENT_DIE > +}; > + > +struct die_fragment { > + enum die_fragment_type type; > + union { > + char *str; > + uintptr_t addr; > + } data; > + struct list_head list; > +}; > + > +#define CASE_CONST_TO_STR(name) \ > + case name: \ > + return #name; > + > +static inline const char *die_state_name(enum die_state state) > +{ > + switch (state) { > + default: > + CASE_CONST_TO_STR(DIE_INCOMPLETE) > + CASE_CONST_TO_STR(DIE_COMPLETE) > + } Nit: I suggest to move the default case out of the switch statement: switch (state) { CASE_CONST_TO_STR(DIE_INCOMPLETE) CASE_CONST_TO_STR(DIE_COMPLETE) } error("unexpected die_state: %d", state); This way, if someone adds a new value in die_state and forgets to handle it in die_state_name(), they get a compiler warning.. or a runtime error later. > +} > + > +struct die { > + enum die_state state; > + char *fqn; > + int tag; > + uintptr_t addr; > + struct list_head fragments; > + struct hlist_node hash; > +}; > + > +int __die_map_get(uintptr_t addr, enum die_state state, struct die **res); > +struct die *die_map_get(Dwarf_Die *die, enum die_state state); > +void die_map_add_string(struct die *pd, const char *str); > +void die_map_add_linebreak(struct die *pd, int linebreak); > +void die_map_add_die(struct die *pd, struct die *child); > +void die_map_free(void); > + > /* > * dwarf.c > */ > @@ -98,12 +152,14 @@ struct state { > Dwarf_Die die; > }; > > -typedef int (*die_callback_t)(struct state *state, Dwarf_Die *die); > +typedef int (*die_callback_t)(struct state *state, struct die *cache, > + Dwarf_Die *die); > typedef bool (*die_match_callback_t)(Dwarf_Die *die); > bool match_all(Dwarf_Die *die); > > -int process_die_container(struct state *state, Dwarf_Die *die, > - die_callback_t func, die_match_callback_t match); > +int process_die_container(struct state *state, struct die *cache, > + Dwarf_Die *die, die_callback_t func, > + die_match_callback_t match); > > void process_cu(Dwarf_Die *cudie); > -- Thanks, Petr