On 14/04/26 1:01 pm, Ryan Roberts wrote:
> On 14/04/2026 06:09, Dev Jain wrote:
>>
>>
>> On 14/04/26 12:57 am, David Hildenbrand (Arm) wrote:
>>> On 4/10/26 16:30, Dev Jain wrote:
>>>> The original version of mremap_test (7df666253f26: "kselftests: vm: add
>>>> mremap tests") validated remapped contents byte-by-byte and printed a
>>>> mismatch index in case the bytes streams are not equal. That made
>>>> validation expensive in both cases: for "no mismatch" (the common case when
>>>> mremap is not buggy), it still walked all bytes in C; for "mismatch", it
>>>> broke out of the loop after printing the mismatch index.
>>>>
>>>> Later, my commit 7033c6cc9620 ("selftests/mm: mremap_test: optimize
>>>> execution time from minutes to seconds using chunkwise memcmp") tried to
>>>> optimize both cases by using chunk-wise memcmp() and only scanning bytes
>>>> within a range which has been determined by memcmp as mismatching.
>>>>
>>>> But get_sqrt() in that commit is buggy: `high = mid - 1` is applied
>>>> unconditionally. This makes the speed of checking the mismatch index
>>>> suboptimal.
>>>
>>> So is that the only problem with 7033c6cc9620: the speed?
>>
>> Yes.
>>
>> I'll explain the algorithm in 7033c6cc9620.
>>
>> The problem statement is: given two buffers of equal length n, find the
>> first mismatch index.
>>
>> Algorithm: Divide the buffers into sqrt(n) chunks. Do a memcmp() over
>> each chunk. If all of them succeed, the buffers are equal, giving the
>> result in O(sqrt(n)) * t, where t = time taken by memcmp().
>>
>> Otherwise, worst case is that we find the mismatch in the last chunk.
>> Now brute-force iterate this chunk to find the mismatch. Since chunk
>> size is sqrt(n), complexity is again
>> sqrt(n) * t + sqrt(n) = O(sqrt(n)) * t.
>>
>> So if get_sqrt() computes a wrong square root, we lose this time
>> complexity.
>>
>> Maybe there is an optimal value of x = #number of chunks of the buffer,
>> which may not be sqrt(n).
>>
>> But given the information we have, a CS course on algorithms will
>> say this is one of the optimal ways to do it.
>>
>>>
>>>>
>>>> The mismatch index does not provide useful debugging value here: if
>>>> validation fails, we know mremap behavior is wrong, and the specific byte
>>>> offset does not make root-causing easier.
>>>
>>> Fully agreed.
>>>
>>>>
>>>> So instead of fixing get_sqrt(), bite the bullet, drop mismatch index
>>>> scanning and just compare the two byte streams with memcmp().
>>>
>>> How does this affect the execution time of the test?
>>
>> I just checked with ./mremap_test -t 0, the variance is very high on my
>> system.
>>
>> In the common case of the test passing:
>>
>> before patch, there are multiple sub-length calls to memcmp.
>> after patch, there is a single full-length call to memcmp.
>>
>> So the time should reduce but may not be very distinguishable.
> 
> My intuition would be the opposite; if you hafve a 4096 byte buffer, I would
> have thought that a single memcmp would be significantly faster than 
> sqrt(4096)
> = 64 calls, each over 64 bytes.
> 
> If you want to keep the common case fast, but also find the first differing
> offset on failure, I expect you can exploit the fact that the buffers are all
> page aligned. With some prompting, Codex gave me this:
> 
> 
> ---8<---
> static size_t first_mismatch_offset(const void *buf1, const void *buf2,
>                                   size_t len)
> {
>       const uint64_t *ptr1 = buf1;
>       const uint64_t *ptr2 = buf2;
>       size_t word;
>       size_t words = len / sizeof(*ptr1);
> 
>       assert(!((uintptr_t)buf1 & (sizeof(*ptr1) - 1)));
>       assert(!((uintptr_t)buf2 & (sizeof(*ptr2) - 1)));
>       assert(!(len & (sizeof(*ptr1) - 1)));
> 
>       if (!memcmp(buf1, buf2, len))
>               return len;
> 
>       for (word = 0; word < words; word++) {
>               if (ptr1[word] != ptr2[word]) {
>                       const unsigned char *bytes1 =
>                               (const unsigned char *)&ptr1[word];
>                       const unsigned char *bytes2 =
>                               (const unsigned char *)&ptr2[word];
>                       size_t i;
> 
>                       for (i = 0; i < sizeof(*ptr1); i++) {
>                               if (bytes1[i] != bytes2[i])
>                                       return word * sizeof(*ptr1) + i;
>                       }
>               }
>       }
> 
>       return len;
> }
> ---8<---
> 
> I've not benchmarked it though...

Interesting, thanks Ryan.

It may be faster from a constant-factor PoV - cache, CPU etc not from a
time complexity PoV.

But the point is that this is not a problem worthy of solving : )

> 
> Thanks,
> Ryan
> 
> 
> 
>>
>>>
>>>>
>>>> Reported-by: Sarthak Sharma <[email protected]>
>>>> Signed-off-by: Dev Jain <[email protected]>
>>>
>>> Fixes: 7033c6cc9620 ("selftests/mm: mremap_test: optimize execution time
>>> from minutes to seconds using chunkwise memcmp")
>>>
>>> ?
>>
>> Not needed. 7033c6cc9620 does not create any incorrectness in the checking
>> of mismatch index.
>>
>>>
>>>> ---
>>>> Sorry for sending two patchsets the same day - the problem was made known
>>>> to me today, and I couldn't help myself but fix it immediately, imagine
>>>> my embarrassment when I found out that I made a typo in the binary search
>>>> code which I had been writing consistently throughout college :)
>>>
>>> :)
>>>
>>>>
>>>> Applies on mm-unstable.
>>>>
>>>>  tools/testing/selftests/mm/mremap_test.c | 109 +++--------------------
>>>>  1 file changed, 10 insertions(+), 99 deletions(-)
>>>
>>> I mean, it certainly looks like a nice cleanup.
>>>
>>
> 


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