On Sunday 10 February 2008, Adrian McMenamin wrote:
> +static int dc_pad_connect(struct maple_device *mdev)
> +{
> + ...
> +             if (data&(1<<i) && abs_bit[i] >= 0)

could use a few spaces in that first expression

> +/* allow the controller to be used */
> +static int probe_maple_controller(struct device *dev)
> +{
> +     struct maple_device *mdev = to_maple_dev(dev);
> +     struct maple_driver *mdrv = to_maple_driver(dev->driver);
> +     int error;
> +
> +     error = dc_pad_connect(mdev);
> +     if (error)
> +             return error;
> +
> +     mdev->driver = mdrv;
> +
> +     return 0;
> +}
> +
> +static struct maple_driver dc_pad_driver = {
> +     .function =     MAPLE_FUNC_CONTROLLER,
> +     .connect =      dc_pad_connect,
> +     .disconnect =   dc_pad_disconnect,
> +     .drv = {
> +             .name = "Dreamcast_controller",
> +             .probe = probe_maple_controller,
> +     },
> +};

no remove function ?  looks like the probe() forces a connect, but there's no 
remove() to force a disconnect ...
-mike

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