dev_<level> calls take less code than dev_printk(KERN_<LEVEL>
and reducing object size is good.
Convert if (printk_ratelimit()) dev_printk to dev_<level>_ratelimited.

Signed-off-by: Joe Perches <j...@perches.com>
---
 drivers/virtio/virtio_balloon.c |    7 +++----
 1 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/drivers/virtio/virtio_balloon.c b/drivers/virtio/virtio_balloon.c
index 0908e60..586395c 100644
--- a/drivers/virtio/virtio_balloon.c
+++ b/drivers/virtio/virtio_balloon.c
@@ -130,10 +130,9 @@ static void fill_balloon(struct virtio_balloon *vb, size_t 
num)
                struct page *page = alloc_page(GFP_HIGHUSER | __GFP_NORETRY |
                                        __GFP_NOMEMALLOC | __GFP_NOWARN);
                if (!page) {
-                       if (printk_ratelimit())
-                               dev_printk(KERN_INFO, &vb->vdev->dev,
-                                          "Out of puff! Can't get %zu pages\n",
-                                          num);
+                       dev_info_ratelimited(&vb->vdev->dev,
+                                            "Out of puff! Can't get %zu 
pages\n",
+                                            num);
                        /* Sleep for at least 1/5 of a second before retry. */
                        msleep(200);
                        break;
-- 
1.7.8.112.g3fd21

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