It would be nice to support more than 512 characters when using a graphical console. We should be able to support up to 2048 at least.
Dave Airlie <airl...@gmail.com> wrote: >On Thu, Jan 24, 2013 at 10:18 PM, H. Peter Anvin <h...@zytor.com> wrote: >> The characters will morph anyway, it is just a matter off having them >randomly scream with the intensity bit. >> >> 512-character mode is definitely useful... we get much wider language >coverage with 512 than with 256, which is why most distros use a 512 >console font. > >Yeah really use a graphics console :-) > >But I've sent a v2 patch that should clear the attribute space going >both directions. > >Dave. -- Sent from my mobile phone. Please excuse brevity and lack of formatting. -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/