From: Erik Gilling <[email protected]>

If the timeout is zero, don't trip the timeout debugging

Cc: Maarten Lankhorst <[email protected]>
Cc: Erik Gilling <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Rob Clark <[email protected]>
Cc: Sumit Semwal <[email protected]>
Cc: Greg KH <[email protected]>
Cc: [email protected]
Cc: Android Kernel Team <[email protected]>
Signed-off-by: Erik Gilling <[email protected]>
[jstultz: Added commit message]
Signed-off-by: John Stultz <[email protected]>
---
 drivers/staging/android/sync.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/staging/android/sync.c b/drivers/staging/android/sync.c
index bd18c75..9b8b0e9 100644
--- a/drivers/staging/android/sync.c
+++ b/drivers/staging/android/sync.c
@@ -616,7 +616,7 @@ int sync_fence_wait(struct sync_fence *fence, long timeout)
                return fence->status;
        }
 
-       if (fence->status == 0) {
+       if (fence->status == 0 && timeout > 0) {
                pr_info("fence timeout on [%p] after %dms\n", fence,
                        jiffies_to_msecs(timeout));
                sync_dump();
-- 
1.7.10.4

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