On Tue, Mar 12, 2013 at 05:26:49PM +0000, Dimitris Papastamos wrote:
> Provide a feel of how much overhead the rbtree cache adds to
> the game.

Applied, with a tweak to the log to say "used X bytes" for clarity (it's
arguable if the cached data itself is overhead, depends on what you're
comparing to).

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