Jens Axboe wrote:
>
>  --snip--
>
>  and so it continues. This is the easy way to process requests. However,
>  if you can start I/O on more than one buffer at the time (scatter
>  gather), you could then setup your sg tables by browsing the entire
>  request buffer_head list and initiate I/O as needed.
>
>  Bigger requests on the queue, means more I/O in progress being possible.
>  There's no rule that you have to finish a request in one go, so even if
>  you can only handle eg 64 sectors per request with sg, you could do
>  just start I/O on as many segments as you can and simply don't dequeue
>  the request until it's completely done. So the max_sectors patch is
>  never really needed if you know what you are doing.

Can I still gain any advantage if the hardware can only have one I/O inflight
per device?  I am not sure the ps2esdi interface supports this.

Hal Duston
[EMAIL PROTECTED]


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