On 9/14/13 10:16 AM, Frederic Weisbecker wrote:
@@ -676,7 +682,12 @@ int perf_session_queue_event(struct perf_session *s, union 
perf_event *event,

        new->timestamp = timestamp;
        new->file_offset = file_offset;
-       new->event = event;
+
+       if (s->copy_on_queue) {
+               new->event = malloc(event->header.size);
+               memcpy(new->event, event, event->header.size);
+       } else
+               new->event = event;

---8<---

So do you think it should stay optional? This looks like a global problem, I 
mean
the event can be unmapped anytime for any builtin tool mapping it, right?

Yes. I could make it the default behavior; just overhead in doing that (malloc/copy for each event).


Also we already allocate the sample list node (struct sample_queue) from 
os->sample
buffer. ie: we have our own allocator there.

Probably we should reuse that and include the copied event space in "struct 
sample_queue"?


Right, that's where I put the malloc and copy - I kept the relevant change above. I take it you are thinking of something different but I am not following you. You definitely do NOT want to change struct sample_queue to include an event - like this:

diff --git a/tools/perf/util/session.c b/tools/perf/util/session.c
index 51f5edf..866944a 100644
--- a/tools/perf/util/session.c
+++ b/tools/perf/util/session.c
@@ -491,7 +491,7 @@ static perf_event__swap_op perf_event__swap_ops[] = {
 struct sample_queue {
    u64         timestamp;
    u64         file_offset;
-   union perf_event    *event;
+   union perf_event    event;
    struct list_head    list;
 };

size of event is determined by mmap_event (mmap2_event in latest code) which is > 4096 because of the filename argument. Including the event directly in sample_queue would balloon memory usage (learned this the hard way!).


Also looking at it now, it seems we have a bug on the existing code:


         if (!list_empty(sc)) {
                 new = list_entry(sc->next, struct sample_queue, list);
                 list_del(&new->list);
         } else if (os->sample_buffer) {
                 new = os->sample_buffer + os->sample_buffer_idx;
                 if (++os->sample_buffer_idx == MAX_SAMPLE_BUFFER)
                         os->sample_buffer = NULL;
         } else {
                os->sample_buffer = malloc(MAX_SAMPLE_BUFFER * sizeof(*new));
                if (!os->sample_buffer)
                         return -ENOMEM;
                list_add(&os->sample_buffer->list, &os->to_free);
                os->sample_buffer_idx = 2;
                new = os->sample_buffer + 1;
         }

If we actually run out of buffer rooms, we should realloc right after and not
wait for the next entry, otherwise we loose an event:

         if (!list_empty(sc)) {
                 new = list_entry(sc->next, struct sample_queue, list);
                 list_del(&new->list);
         } else {
                 if (os->sample_buffer) {
                         new = os->sample_buffer + os->sample_buffer_idx;
                         if (++os->sample_buffer_idx == MAX_SAMPLE_BUFFER)
                                 os->sample_buffer = NULL;
                 }

                 if (!os->sample_buffer) {
                        os->sample_buffer = malloc(MAX_SAMPLE_BUFFER * 
sizeof(*new));
                         if (!os->sample_buffer)
                                 return -ENOMEM;
                         list_add(&os->sample_buffer->list, &os->to_free);
                         os->sample_buffer_idx = 2;
                         new = os->sample_buffer + 1;
         }


Although the mirrored os->sample_buffer condition check is a bit ugly and 
should move to
a function. But the idea is there.

Ok. That should be a separate patch. Are you going to submit that one?

David

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