Dave Airlie wrote:


Well if you can track down which patch in -rc2 causes it then we can annoy the person who created it, if you build some kernels from the bk snapshots it might help as -rc2 is quite large vs -rc1..



So far, 2.6.9-rc1-bk10 works (X starts without hang, log indicates drm works too).

2.6.9-rc1-bk15 started X without a hang, but failed drm according to the log:
(II) RADEON(0): [drm] created "radeon" driver at busid "PCI:0:8:0"
(II) RADEON(0): [drm] added 8192 byte SAREA at 0xe0932000
(II) RADEON(0): [drm] mapped SAREA 0xe0932000 to 0xafd8d000
(II) RADEON(0): [drm] framebuffer handle = 0xe0000000
(II) RADEON(0): [drm] added 1 reserved context for kernel
(EE) RADEON(0): [pci] Out of memory (-1007)
(II) RADEON(0): [drm] removed 1 reserved context for kernel
(II) RADEON(0): [drm] unmapping 8192 bytes of SAREA 0xe0932000 at 0xafd8d000
(II) RADEON(0): Memory manager initialized to (0,0) (1280,8191)


A normal lok (bk10) looks like this:
(II) RADEON(0): [drm] created "radeon" driver at busid "PCI:0:8:0"
(II) RADEON(0): [drm] added 8192 byte SAREA at 0xe0932000
(II) RADEON(0): [drm] mapped SAREA 0xe0932000 to 0xafd8d000
(II) RADEON(0): [drm] framebuffer handle = 0xe0000000
(II) RADEON(0): [drm] added 1 reserved context for kernel
(II) RADEON(0): [pci] 8192 kB allocated with handle 0xe0935000
(II) RADEON(0): [pci] ring handle = 0xe0935000
(II) RADEON(0): [pci] Ring mapped at 0xafc8c000
(II) RADEON(0): [pci] Ring contents 0x00000000
(II) RADEON(0): [pci] ring read ptr handle = 0xe0a36000
(II) RADEON(0): [pci] Ring read ptr mapped at 0xafc8b000
(II) RADEON(0): [pci] Ring read ptr contents 0x00000000
(II) RADEON(0): [pci] vertex/indirect buffers handle = 0xe0a37000
(II) RADEON(0): [pci] Vertex/indirect buffers mapped at 0xafa8b000
(II) RADEON(0): [pci] Vertex/indirect buffers contents 0x00000000
(II) RADEON(0): [pci] GART texture map handle = 0xe0c37000
(II) RADEON(0): [pci] GART Texture map mapped at 0xaf5ab000
(II) RADEON(0): [drm] register handle = 0xf6000000
(II) RADEON(0): [dri] Visual configs initialized
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB GART aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for GART textures
(II) RADEON(0): Memory manager initialized to (0,0) (1280,8191)


What is the most useful to do now? Binary searching for the crash between bk15 and rc2? Or: Binary searching for the "out of memory" between bk10 and bk15?

Helge Hafting


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