On Wed, 2 Feb 2005 16:41:39 +0100, Haakon Riiser
<[EMAIL PROTECTED]> wrote:
> Thanks for the tip, I hadn't heard about it.  I will take a look,
> but only to see if it can show me the user space API of /dev/fb.
> I don't need a general library that supports a bunch of different
> graphics cards.  I'm writing my own frame buffer driver for the
> GX2 CPU, and I just want to know how to call the various functions
> registered in struct fb_ops, so that I can test my code.  I mean,
> all those functions registered in fb_ops must be accessible
> somehow; if they weren't, what purpose would they serve?

You should look at writing a DRM driver. DRM implements the kernel
interface to get 3D hardware running. It is a fully accelerated driver
interface. They are located in drivers/char/drm

-- 
Jon Smirl
[EMAIL PROTECTED]
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to [EMAIL PROTECTED]
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Please read the FAQ at  http://www.tux.org/lkml/

Reply via email to