On Wed, 2 Feb 2005 16:41:39 +0100, Haakon Riiser <[EMAIL PROTECTED]> wrote: > Thanks for the tip, I hadn't heard about it. I will take a look, > but only to see if it can show me the user space API of /dev/fb. > I don't need a general library that supports a bunch of different > graphics cards. I'm writing my own frame buffer driver for the > GX2 CPU, and I just want to know how to call the various functions > registered in struct fb_ops, so that I can test my code. I mean, > all those functions registered in fb_ops must be accessible > somehow; if they weren't, what purpose would they serve?
You should look at writing a DRM driver. DRM implements the kernel interface to get 3D hardware running. It is a fully accelerated driver interface. They are located in drivers/char/drm -- Jon Smirl [EMAIL PROTECTED] - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/