On Mon, Feb 24, 2014 at 09:38:46AM -0800, Linus Torvalds wrote:
> On Mon, Feb 24, 2014 at 8:55 AM, Michael Matz <m...@suse.de> wrote:
> >
> > So, let me try to poke holes into your definition or increase my
> > understanding :) .  You said "chain of pointers"(dereferences I assume),
> > e.g. if p is result of consume load, then access to
> > p->here->there->next->prev->stuff is supposed to be ordered with that load
> > (or only when that last load/store itself is also an atomic load or
> > store?).
> 
> It's supposed to be ordered wrt the first load (the consuming one), yes.
> 
> > So, what happens if the pointer deref chain is partly hidden in some
> > functions:
> 
> No problem.
> 
> The thing is, the ordering is actually handled by the CPU in all
> relevant cases.  So the compiler doesn't actually need to *do*
> anything. All this legalistic stuff is just to describe the semantics
> and the guarantees.
> 
> The problem is two cases:
> 
>  (a) alpha (which doesn't really order any accesses at all, not even
> dependent loads), but for a compiler alpha is actually trivial: just
> add a "rmb" instruction after the load, and you can't really do
> anything else (there's a few optimizations you can do wrt the rmb, but
> they are very specific and simple).
> 
> So (a) is a "problem", but the solution is actually really simple, and
> gives very *strong* guarantees: on alpha, a "consume" ends up being
> basically the same as a read barrier after the load, with only very
> minimal room for optimization.
> 
>  (b) ARM and powerpc and similar architectures, that guarantee the
> data dependency as long as it is an *actual* data dependency, and
> never becomes a control dependency.
> 
> On ARM and powerpc, control dependencies do *not* order accesses (the
> reasons boil down to essentially: branch prediction breaks the
> dependency, and instructions that come after the branch can be happily
> executed before the branch). But it's almost impossible to describe
> that in the standard, since compilers can (and very much do) turn a
> control dependency into a data dependency and vice versa.
> 
> So the current standard tries to describe that "control vs data"
> dependency, and tries to limit it to a data dependency. It fails. It
> fails for multiple reasons - it doesn't allow for trivial
> optimizations that just remove the data dependency, and it also
> doesn't allow for various trivial cases where the compiler *does* turn
> the data dependency into a control dependency.
> 
> So I really really think that the current C standard language is
> broken. Unfixably broken.
> 
> I'm trying to change the "syntactic data dependency" that the current
> standard uses into something that is clearer and correct.
> 
> The "chain of pointers" thing is still obviously a data dependency,
> but by limiting it to pointers, it simplifies the language, clarifies
> the meaning, avoids all syntactic tricks (ie "p-p" is clearly a
> syntactic dependency on "p", but does *not* involve in any way
> following the pointer) and makes it basically impossible for the
> compiler to break the dependency without doing value prediction, and
> since value prediction has to be disallowed anyway, that's a feature,
> not a bug.

OK, good point, please ignore my added thirteenth item in the list.

                                                        Thanx, Paul

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