The ida callers always calls ida_pre_get() before ida_get_new*().
ida_pre_get() will do layer allocation, and ida_get_new*() will do layer 
removal.

It causes an unneeded ping-pong. The speculative layer removal in
ida_get_new*() can't result expected optimization.

So we remove the unneeded layer removal in ida_get_new*().

Signed-off-by: Lai Jiangshan <la...@cn.fujitsu.com>
---
 lib/idr.c |   11 -----------
 1 files changed, 0 insertions(+), 11 deletions(-)

diff --git a/lib/idr.c b/lib/idr.c
index e4f9965..be0b6ff 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -1001,17 +1001,6 @@ int ida_get_new_above(struct ida *ida, int starting_id, 
int *p_id)
 
        *p_id = id;
 
-       /* Each leaf node can handle nearly a thousand slots and the
-        * whole idea of ida is to have small memory foot print.
-        * Throw away extra resources one by one after each successful
-        * allocation.
-        */
-       if (ida->idr.id_free_cnt || ida->free_bitmap) {
-               struct idr_layer *p = get_from_free_list(&ida->idr);
-               if (p)
-                       kmem_cache_free(idr_layer_cache, p);
-       }
-
        return 0;
 }
 EXPORT_SYMBOL(ida_get_new_above);
-- 
1.7.4.4

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