There are two stages of ida allocation/free, idr_layers and ida_bitmap.
They add unneeded foot print and memory waste.

When a single ID is first allocated from an ida, this ida requires
two big chunks of memory. One idr_layer and one ida_bitmap.

To reduce the foot print and memory, we reduce the ida_bitmap
to a single "unsigned long" and place it in its own idr-slot
and avoid to allocate the ida_bitmap.

It also means ida bitmap is located on its coresponding idr-slot
which size is the same as "unsigned long".
Each ida bitmap(idr-slot) contains BITS_PER_LONG ida-slots.

The struct ida_bitmap is not needed any more, we use "unsigned long"
directly and remove all the code of alloc/free struct ida_bitmap.

Signed-off-by: Lai Jiangshan <la...@cn.fujitsu.com>
---
 include/linux/idr.h |   15 +--------
 lib/idr.c           |   85 +++++++++++++-------------------------------------
 2 files changed, 23 insertions(+), 77 deletions(-)

diff --git a/include/linux/idr.h b/include/linux/idr.h
index 6af3400..3a77b33 100644
--- a/include/linux/idr.h
+++ b/include/linux/idr.h
@@ -135,25 +135,12 @@ static inline void *idr_find(struct idr *idr, int id)
 /*
  * IDA - IDR based id allocator, use when translation from id to
  * pointer isn't necessary.
- *
- * IDA_BITMAP_LONGS is calculated to be one less to accommodate
- * ida_bitmap->nr_busy so that the whole struct fits in 128 bytes.
  */
-#define IDA_CHUNK_SIZE         128     /* 128 bytes per chunk */
-#define IDA_BITMAP_LONGS       (IDA_CHUNK_SIZE / sizeof(long) - 1)
-#define IDA_BITMAP_BITS        (IDA_BITMAP_LONGS * sizeof(long) * 8)
-
-struct ida_bitmap {
-       long                    nr_busy;
-       unsigned long           bitmap[IDA_BITMAP_LONGS];
-};
-
 struct ida {
        struct idr              idr;
-       struct ida_bitmap       *free_bitmap;
 };
 
-#define IDA_INIT(name)         { .idr = IDR_INIT((name).idr), .free_bitmap = 
NULL, }
+#define IDA_INIT(name)         { .idr = IDR_INIT((name).idr), }
 #define DEFINE_IDA(name)       struct ida name = IDA_INIT(name)
 
 int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
diff --git a/lib/idr.c b/lib/idr.c
index 871991b..69f8d78 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -859,27 +859,15 @@ EXPORT_SYMBOL(idr_is_empty);
  *
  * This is id allocator without id -> pointer translation.  Memory
  * usage is much lower than full blown idr because each id only
- * occupies a bit.  ida uses a custom leaf node which contains
- * IDA_BITMAP_BITS slots.
+ * occupies a bit.  ida uses the leaf idr-slot which contains
+ * IDA_BITMAP_BITS(BITS_PER_LONG) ida-slots.
  *
  * 2007-04-25  written by Tejun Heo <hte...@gmail.com>
  */
 
-static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
-{
-       unsigned long flags;
-
-       if (!ida->free_bitmap) {
-               spin_lock_irqsave(&ida->idr.lock, flags);
-               if (!ida->free_bitmap) {
-                       ida->free_bitmap = bitmap;
-                       bitmap = NULL;
-               }
-               spin_unlock_irqrestore(&ida->idr.lock, flags);
-       }
-
-       kfree(bitmap);
-}
+#define IDA_BITMAP_BITS        BITS_PER_LONG
+#define IDA_BITMAP_EMPTY       0UL
+#define IDA_BITMAP_FULL                (~0UL)
 
 /**
  * ida_pre_get - reserve resources for ida allocation
@@ -896,21 +884,7 @@ static void free_bitmap(struct ida *ida, struct ida_bitmap 
*bitmap)
 int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
 {
        /* allocate idr_layers */
-       if (!__idr_pre_get(&ida->idr, gfp_mask))
-               return 0;
-
-       /* allocate free_bitmap */
-       if (!ida->free_bitmap) {
-               struct ida_bitmap *bitmap;
-
-               bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
-               if (!bitmap)
-                       return 0;
-
-               free_bitmap(ida, bitmap);
-       }
-
-       return 1;
+       return __idr_pre_get(&ida->idr, gfp_mask);
 }
 EXPORT_SYMBOL(ida_pre_get);
 
@@ -932,8 +906,7 @@ EXPORT_SYMBOL(ida_pre_get);
 int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
 {
        struct idr_layer *pa[MAX_IDR_LEVEL + 1];
-       struct ida_bitmap *bitmap;
-       unsigned long flags;
+       unsigned long *bitmap;
        int idr_id = starting_id / IDA_BITMAP_BITS;
        int offset = starting_id % IDA_BITMAP_BITS;
        int t, id;
@@ -951,25 +924,11 @@ int ida_get_new_above(struct ida *ida, int starting_id, 
int *p_id)
                offset = 0;
        idr_id = t;
 
-       /* if bitmap isn't there, create a new one */
-       bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
-       if (!bitmap) {
-               spin_lock_irqsave(&ida->idr.lock, flags);
-               bitmap = ida->free_bitmap;
-               ida->free_bitmap = NULL;
-               spin_unlock_irqrestore(&ida->idr.lock, flags);
-
-               if (!bitmap)
-                       return -EAGAIN;
-
-               memset(bitmap, 0, sizeof(struct ida_bitmap));
-               rcu_assign_pointer(pa[0]->ary[idr_id & IDR_MASK],
-                               (void *)bitmap);
-               pa[0]->count++;
-       }
+       /* the lelf idr-slot is the bitmap for ida slots */
+       bitmap = (void *)&pa[0]->ary[idr_id & IDR_MASK];
 
        /* lookup for empty slot */
-       t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
+       t = find_next_zero_bit(bitmap, IDA_BITMAP_BITS, offset);
        if (t == IDA_BITMAP_BITS) {
                /* no empty slot after offset, continue to the next chunk */
                idr_id++;
@@ -981,18 +940,21 @@ int ida_get_new_above(struct ida *ida, int starting_id, 
int *p_id)
        if (id >= MAX_IDR_BIT)
                return -ENOSPC;
 
-       __set_bit(t, bitmap->bitmap);
-       if (++bitmap->nr_busy == IDA_BITMAP_BITS)
+       if (*bitmap == IDA_BITMAP_EMPTY)
+               pa[0]->count++;
+
+       __set_bit(t, bitmap);
+       if (*bitmap == IDA_BITMAP_FULL)
                idr_mark_full(pa, idr_id);
 
        *p_id = id;
 
-       /* Each leaf node can handle nearly a thousand slots and the
+       /* Each leaf idr_layer can handle nearly a thousand slots and the
         * whole idea of ida is to have small memory foot print.
         * Throw away extra resources one by one after each successful
         * allocation.
         */
-       if (ida->idr.id_free_cnt || ida->free_bitmap) {
+       if (ida->idr.id_free_cnt) {
                struct idr_layer *p = get_from_free_list(&ida->idr);
                if (p)
                        kmem_cache_free(idr_layer_cache, p);
@@ -1014,7 +976,7 @@ void ida_remove(struct ida *ida, int id)
        int idr_id = id / IDA_BITMAP_BITS;
        int offset = id % IDA_BITMAP_BITS;
        int n;
-       struct ida_bitmap *bitmap;
+       unsigned long *bitmap;
 
        if (id < 0 || idr_id > idr_max(ida->idr.layers))
                goto err;
@@ -1033,16 +995,15 @@ void ida_remove(struct ida *ida, int id)
        n = idr_id & IDR_MASK;
        __clear_bit(n, p->bitmap);
 
-       bitmap = (void *)p->ary[n];
-       if (!bitmap || !test_bit(offset, bitmap->bitmap))
+       bitmap = (void *)&p->ary[n];
+       if (!test_bit(offset, bitmap))
                goto err;
 
        /* update bitmap and remove it if empty */
-       __clear_bit(offset, bitmap->bitmap);
-       if (--bitmap->nr_busy == 0) {
+       __clear_bit(offset, bitmap);
+       if (*bitmap == IDA_BITMAP_EMPTY) {
                __set_bit(n, p->bitmap);        /* to please idr_remove() */
                idr_remove(&ida->idr, idr_id);
-               free_bitmap(ida, bitmap);
        }
 
        return;
@@ -1059,7 +1020,6 @@ EXPORT_SYMBOL(ida_remove);
 void ida_destroy(struct ida *ida)
 {
        idr_destroy(&ida->idr);
-       kfree(ida->free_bitmap);
 }
 EXPORT_SYMBOL(ida_destroy);
 
@@ -1142,7 +1102,6 @@ EXPORT_SYMBOL(ida_simple_remove);
  */
 void ida_init(struct ida *ida)
 {
-       memset(ida, 0, sizeof(struct ida));
        idr_init(&ida->idr);
 
 }
-- 
1.7.4.4

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