On Friday, July 18, 2014 01:57:18 PM Joerg Roedel wrote:
> From: Joerg Roedel <jroe...@suse.de>
> 
> This patch adds the code to allocate and build the radix
> tree to store the memory bitmap. The old data structure is
> left in place until the radix tree implementation is
> finished.
> 
> Signed-off-by: Joerg Roedel <jroe...@suse.de>
> ---
>  kernel/power/snapshot.c | 224 
> +++++++++++++++++++++++++++++++++++++++++++++++-
>  1 file changed, 223 insertions(+), 1 deletion(-)
> 
> diff --git a/kernel/power/snapshot.c b/kernel/power/snapshot.c
> index 1ea328a..d0f11ec 100644
> --- a/kernel/power/snapshot.c
> +++ b/kernel/power/snapshot.c
> @@ -248,11 +248,24 @@ static void *chain_alloc(struct chain_allocator *ca, 
> unsigned int size)
>   *   information is stored (in the form of a block of bitmap)
>   *   It also contains the pfns that correspond to the start and end of
>   *   the represented memory area.
> + *
> + *   The memory bitmap is organized as a radix tree to guarantee fast random
> + *   access to the bits. There is one radix tree for each zone (as returned
> + *   from create_mem_extents).
> + *
> + *   One radix tree is represented by one struct mem_zone_bm_rtree. There are
> + *   two linked lists for the nodes of the tree, one for the inner nodes and
> + *   one for the leave nodes. The linked leave nodes are used for fast linear
> + *   access of the memory bitmap.
> + *
> + *   The struct rtree_node represents one node of the radix tree.
>   */
>  
>  #define BM_END_OF_MAP        (~0UL)
>  
>  #define BM_BITS_PER_BLOCK    (PAGE_SIZE * BITS_PER_BYTE)
> +#define BM_BLOCK_SHIFT               (PAGE_SHIFT + 3)
> +#define BM_BLOCK_MASK                ((1UL << BM_BLOCK_SHIFT) - 1)
>  
>  struct bm_block {
>       struct list_head hook;  /* hook into a list of bitmap blocks */
> @@ -266,6 +279,31 @@ static inline unsigned long bm_block_bits(struct 
> bm_block *bb)
>       return bb->end_pfn - bb->start_pfn;
>  }
>  
> +/*
> + * struct rtree_node is a wrapper struct to link the nodes
> + * of the rtree together for easy linear iteration over
> + * bits and easy freeing
> + */
> +struct rtree_node {
> +     struct list_head list;
> +     unsigned long *data;
> +};
> +
> +/*
> + * struct mem_zone_bm_rtree represents a bitmap used for one
> + * populated memory zone.
> + */
> +struct mem_zone_bm_rtree {
> +     struct list_head list;          /* Link Zones together         */
> +     struct list_head nodes;         /* Radix Tree inner nodes      */
> +     struct list_head leaves;        /* Radix Tree leaves           */
> +     unsigned long start_pfn;        /* Zone start page frame       */
> +     unsigned long end_pfn;          /* Zone end page frame + 1     */
> +     struct rtree_node *rtree;       /* Radix Tree Root             */
> +     int levels;                     /* Number of Radix Tree Levels */
> +     unsigned int blocks;            /* Number of Bitmap Blocks     */
> +};
> +
>  /* strcut bm_position is used for browsing memory bitmaps */
>  
>  struct bm_position {
> @@ -274,6 +312,7 @@ struct bm_position {
>  };
>  
>  struct memory_bitmap {
> +     struct list_head zones;
>       struct list_head blocks;        /* list of bitmap blocks */
>       struct linked_page *p_list;     /* list of pages used to store zone
>                                        * bitmap objects and bitmap block
> @@ -284,6 +323,167 @@ struct memory_bitmap {
>  
>  /* Functions that operate on memory bitmaps */
>  
> +#define BM_ENTRIES_PER_LEVEL (PAGE_SIZE / sizeof(unsigned long))
> +#if BITS_PER_LONG == 32
> +#define BM_RTREE_LEVEL_SHIFT (PAGE_SHIFT - 2)
> +#else
> +#define BM_RTREE_LEVEL_SHIFT (PAGE_SHIFT - 3)
> +#endif
> +#define BM_RTREE_LEVEL_MASK  ((1UL << BM_RTREE_LEVEL_SHIFT) - 1)
> +
> +/*
> + *   alloc_rtree_node - Allocate a new node and add it to the radix
> + *                      tree.

Please make this a single line.

> + *
> + *   This function is used to allocate inner nodes as well as the
> + *   leave nodes of the radix tree. It also adds the node to the
> + *   corresponding linked list passed in by the *list parameter.
> + */
> +static struct rtree_node *alloc_rtree_node(gfp_t gfp_mask, int safe_needed,
> +                                        struct chain_allocator *ca,
> +                                        struct list_head *list)
> +{
> +     struct rtree_node *node;
> +
> +     node = chain_alloc(ca, sizeof(struct rtree_node));
> +     if (!node)
> +             return NULL;
> +
> +     node->data = get_image_page(gfp_mask, safe_needed);
> +     if (!node->data)
> +             return NULL;
> +
> +     list_add_tail(&node->list, list);
> +
> +     return node;
> +}
> +
> +/*
> + *   add_rtree_block - Add a new leave node to the radix tree
> + *
> + *   The leave nodes need to be allocated in order to keep the leaves
> + *   linked list in order. This is guaranteed by the zone->blocks
> + *   counter.
> + */
> +static int add_rtree_block(struct mem_zone_bm_rtree *zone, gfp_t gfp_mask,
> +                        int safe_needed, struct chain_allocator *ca)
> +{
> +     struct rtree_node *node, *block, **dst;
> +     unsigned int levels_needed, block_nr;
> +     int i;
> +
> +     block_nr        = zone->blocks;

This isn't proper kernel coding style.  Please use spaces as separators
before the "=" here and elsewhere.

Rafael

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