Before this patch, users need to do this to fetch vex.vvvv:

        if (insn->vex_prefix.nbytes == 2) {
                vex_vvvv = ((insn->vex_prefix.bytes[1] >> 3) & 0xf) ^ 0xf;
        }
        if (insn->vex_prefix.nbytes == 3) {
                vex_vvvv = ((insn->vex_prefix.bytes[2] >> 3) & 0xf) ^ 0xf;
        }

Make it so that insn->vex_prefix.bytes[2] always contains vex.wvvvvLpp bits.

Signed-off-by: Denys Vlasenko <[email protected]>
Cc: Masami Hiramatsu <[email protected]>
Cc: Frank Ch. Eigler <[email protected]>
Cc: Srikar Dronamraju <[email protected]>
Cc: Ananth N Mavinakayanahalli <[email protected]>
Cc: Jim Keniston <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Andi Kleen <[email protected]>
Cc: Ingo Molnar <[email protected]>
---
 arch/x86/lib/insn.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/arch/x86/lib/insn.c b/arch/x86/lib/insn.c
index 54fcffe..829ca4c 100644
--- a/arch/x86/lib/insn.c
+++ b/arch/x86/lib/insn.c
@@ -163,6 +163,12 @@ found:
                                /* VEX.W overrides opnd_size */
                                insn->opnd_bytes = 8;
                } else {
+                       /*
+                        * For VEX2, fake VEX3-like byte#2.
+                        * Makes it easier to decode vex.W, vex.vvvv,
+                        * vex.L and vex.pp. Masking with 0x7f sets vex.W == 0.
+                        */
+                       insn->vex_prefix.bytes[2] = b2 & 0x7f;
                        insn->vex_prefix.nbytes = 2;
                        insn->next_byte += 2;
                }
-- 
1.8.1.4

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