On 2014-09-04 06:16, Alexander Holler wrote: > > It's a myth that C++ ends up in bigger code than C. At least in my > experience. Especially when the latest additions to C++ are in effect > (like the move-semantics in C++11 I like quiet a lot and which you get > almost for free (by changing nothing) when you use the STL). Thread > support is now also standardized (in C++11), quiet nice to use. Assuming you are writing in a standalone environment (no standard libraries), then yes, your code will usually be about the same size (unless you go way overboard with the object-oriented stuff); but the runtime is larger in almost all non-standalone environments, and there are some cases that code does end up larger in C++. A lot of 'Clean C' (stuff written so that it compiles correctly as C, C++ and Objective C) that I have seen seems to end up larger (by about 4-6%) when built as C++ (although it usually does much worse as Objective C).
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