On Wed, 5 Nov 2014 15:00:07 -0500
Steven Rostedt <rost...@goodmis.org> wrote:

> On Wed, 5 Nov 2014 13:41:47 -0500
> Steven Rostedt <rost...@goodmis.org> wrote:
> 
> > > 
> > > > + */
> > > > +int seq_buf_bitmask(struct seq_buf *s, const unsigned long *maskp,
> > > > +                   int nmaskbits)
> > > > +{
> > > > +       unsigned int len = SEQ_BUF_LEFT(s);
> > > >
> > > > +       int ret;
> > > > +
> > > > +       WARN_ON(s->size == 0);
> > > > +
> > > > +       if (s->len < s->size) {
> > > > +               ret = bitmap_scnprintf(s->buffer, len, maskp, 
> > > > nmaskbits);
> > > 
> > > It writes to the beginning of the buffer. It should be
> > > 
> > >           ret = bitmap_scnprintf(s->buffer + s->len, len,
> > >                                  maskp, nmaskbits);
> > >
> > 
> > Yep thanks. Luckily its only user didn't care.
> > 
> > Will fix.
> >  
> > > 
> > > > +               if (s->len + ret < s->size) {
> > > 
> > > This will always happen because bitmap_scnprintf() is limited by 
> > > SEQ_BUF_LEFT(s)
> > > and it currently returns the remaining size - len - 1.
> > 
> > Hmm, that's correct, as bitmap_scnprintf() returns the amount written
> > instead of the amount that it would write like snprintf() would.
> > 
> > 
> > > 
> > > You might want to use "s->size - s->len" instead of SEQ_BUF_LEFT(s).
> > 
> > That wont help when we make overflow len > size.
> > 
> > Probably should see if ret == the amount of bits required for the
> > bitmask.
> 
> Here's the new version:
> 

Take 2:

int seq_buf_bitmask(struct seq_buf *s, const unsigned long *maskp,
                    int nmaskbits)
{
        unsigned int len = seq_buf_buffer_left(s);
        int ret;

        WARN_ON(s->size == 0);

        if (s->len < s->size) {
                ret = bitmap_scnprintf(s->buffer, len, maskp, nmaskbits);
                /*
                 * Note, because bitmap_scnprintf() only returns the
                 * number of bytes written and not the number that
                 * would be written, we use the last byte of the buffer
                 * to let us know if we overflowed. There's a small
                 * chance that the bitmap could have fit exactly inside
                 * the buffer, but it's not that critical if that does
                 * happen.
                 */
                if (s->len + ret < s->size) {
                        s->len += ret;
                        return 0;
                }
        }
        seq_buf_set_overflow(s);
        return -1;
}

-- Steve
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