At Mon, 9 Feb 2015 16:51:40 +0300,
Dan Carpenter wrote:
> 
> The problem here is that we check:
> 
>       if (dev >= SNDRV_CARDS)
> 
> Then we increment "dev".
> 
>        if (!joystick_port[dev++])
> 
> Then we use it as an offset into a array with SNDRV_CARDS elements.
> 
>       if (!request_region(joystick_port[dev], 8, "Riptide gameport")) {
> 
> This has 3 effects:
> 1) If you use the module option to specify the joystick port then it has
>    to be shifted one space over.
> 2) The wrong error message will be printed on failure if you have over
>    32 cards.
> 3) Static checkers will correctly complain that are off by one.
> 
> Fixes: db1005ec6ff8 ('ALSA: riptide - Fix joystick resource handling')
> Signed-off-by: Dan Carpenter <dan.carpen...@oracle.com>
> ---
> v2: In the original patch I just made the array larger.

Applied, thanks.


Takashi

> 
> diff --git a/sound/pci/riptide/riptide.c b/sound/pci/riptide/riptide.c
> index 29f2827..94639d6 100644
> --- a/sound/pci/riptide/riptide.c
> +++ b/sound/pci/riptide/riptide.c
> @@ -2011,32 +2011,43 @@ snd_riptide_joystick_probe(struct pci_dev *pci, const 
> struct pci_device_id *id)
>  {
>       static int dev;
>       struct gameport *gameport;
> +     int ret;
>  
>       if (dev >= SNDRV_CARDS)
>               return -ENODEV;
> +
>       if (!enable[dev]) {
> -             dev++;
> -             return -ENOENT;
> +             ret = -ENOENT;
> +             goto inc_dev;
>       }
>  
> -     if (!joystick_port[dev++])
> -             return 0;
> +     if (!joystick_port[dev]) {
> +             ret = 0;
> +             goto inc_dev;
> +     }
>  
>       gameport = gameport_allocate_port();
> -     if (!gameport)
> -             return -ENOMEM;
> +     if (!gameport) {
> +             ret = -ENOMEM;
> +             goto inc_dev;
> +     }
>       if (!request_region(joystick_port[dev], 8, "Riptide gameport")) {
>               snd_printk(KERN_WARNING
>                          "Riptide: cannot grab gameport 0x%x\n",
>                          joystick_port[dev]);
>               gameport_free_port(gameport);
> -             return -EBUSY;
> +             ret = -EBUSY;
> +             goto inc_dev;
>       }
>  
>       gameport->io = joystick_port[dev];
>       gameport_register_port(gameport);
>       pci_set_drvdata(pci, gameport);
> -     return 0;
> +
> +     ret = 0;
> +inc_dev:
> +     dev++;
> +     return ret;
>  }
>  
>  static void snd_riptide_joystick_remove(struct pci_dev *pci)
> 
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