On Fri, 24 Apr 2015 17:58:33 +0800 Gu Zheng <guz.f...@cn.fujitsu.com> wrote:

> Since the change to the cpu <--> mapping (map the cpu to the physical
> node for all possible at the boot), the node of cpu may be not present,
> so we use the best near online node if the node is not present in the low
> level allocation APIs.
> 
> ...
>
> --- a/include/linux/gfp.h
> +++ b/include/linux/gfp.h
> @@ -298,9 +298,31 @@ __alloc_pages(gfp_t gfp_mask, unsigned int order,
>       return __alloc_pages_nodemask(gfp_mask, order, zonelist, NULL);
>  }
>  
> +static int find_near_online_node(int node)
> +{
> +     int n, val;
> +     int min_val = INT_MAX;
> +     int best_node = -1;
> +
> +     for_each_online_node(n) {
> +             val = node_distance(node, n);
> +
> +             if (val < min_val) {
> +                     min_val = val;
> +                     best_node = n;
> +             }
> +     }
> +
> +     return best_node;
> +}

This should be `inline' if it's in a header file.

But it is far too large to be inlined anyway - please move it to a .c file.

And please document it.  A critical thing to describe is how we
determine whether a node is "near".  There are presumably multiple ways
in which we could decide that a node is "near" (number of hops, minimum
latency, ...).  Which one did you choose, and why?

>  static inline struct page *alloc_pages_node(int nid, gfp_t gfp_mask,
>                                               unsigned int order)
>  {
> +     /* Offline node, use the best near online node */
> +     if (!node_online(nid))
> +             nid = find_near_online_node(nid);
> +
>       /* Unknown node is current node */
>       if (nid < 0)
>               nid = numa_node_id();
> @@ -311,7 +333,11 @@ static inline struct page *alloc_pages_node(int nid, 
> gfp_t gfp_mask,
>  static inline struct page *alloc_pages_exact_node(int nid, gfp_t gfp_mask,
>                                               unsigned int order)
>  {
> -     VM_BUG_ON(nid < 0 || nid >= MAX_NUMNODES || !node_online(nid));
> +     /* Offline node, use the best near online node */
> +     if (!node_online(nid))
> +             nid = find_near_online_node(nid);
> +
> +     VM_BUG_ON(nid < 0 || nid >= MAX_NUMNODES);
>  
>       return __alloc_pages(gfp_mask, order, node_zonelist(nid, gfp_mask));
>  }

Ouch.  These functions are called very frequently, and adding overhead
to them is a big deal.  And the patch even adds overhead to non-x86
architectures which don't benefit from it!

Is there no way this problem can be fixed somewhere else?  Preferably
by fixing things up at hotplug time.
--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majord...@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Please read the FAQ at  http://www.tux.org/lkml/

Reply via email to