On Fri, 2015-07-03 at 07:51 -0400, Neil Horman wrote:
> On Thu, Jul 02, 2015 at 02:54:56PM -0700, Joe Perches wrote:
> > It's not clear to me that the sctp_fwdtsn_skip array is
> > always initialized when used.
> > 
> > It is appropriate to initialize the array to 0?
> > 
> > This patch initializes the array too 0 and moves the
> > local variables into the blocks where used.
> > 
> > It also does some miscellaneous neatening by using
> > continue; and unindenting the following block and
> > using ARRAY_SIZE rather than 10 to decouple the
> > array declaration size from a constant.
> > ---
> We don't set ftsn_skip_arr to a known value because we limit the amount of
> elements that get read from it prior to those elements being set.  That is to
> say, in our first use (the call to sctp_get_skip_pos), we pass the 
> uninitialized
> array, and the nskips value, which is initalized to 0.  Looking at the
> definition of sctp_get_skip_pos, the for loop there becomes a nop, meaning the
> uninitalized array is irrelevant, as we never visit any of its elements.
> element zero is returned, and thats what the for_each loop in
> sctp_generate_fwdtsn sets in that element of the array.  On the next iteration
> of the for_each loop, we call sctp_get_skip_pos with nskips = 1, so only the
> first element is visited, whcih was set by the previous loop iteration.

Alright.

I might have chosen a while loop to limit the # of
returns but it likely compiles to the same code.

static inline int sctp_get_skip_pos(struct sctp_fwdtsn_skip *skiplist,
                                    int nskips, __be16 stream)
{
        int i;

        for (i = 0; i < nskips; i++) {
                if (skiplist[i].stream == stream)
                        return i;
        }
        return i;
}

to:

{
        int i = 0;

        while (i < nskips && skiplist[i].stream != stream)
                i++;

        return i;
}

> The rest of the cleanups look ok I think.  Can you tell me what you did to 
> test
> it?

Just code inspection.


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