Well, I'm sure you'll keep us honest... ;-).
                - Jim

On Wed, 2005-08-31 at 12:06 -0700, Allen Akin wrote:
> On Wed, Aug 31, 2005 at 01:48:11PM -0400, Jim Gettys wrote:
> | Certainly replicating OpenGL 2.0's programmability through Render makes
> | no sense at all to me (or most others, I believe/hope).  If you want to
> | use full use of the GPU, I'm happy to say you should be using OpenGL.
> 
> When expressed that way, as a question of whether you're using the GPU
> all-out, I think it's easy for everyone to agree.  But we also need to
> beware of the slippery slope where functionality gets duplicated a piece
> at a time.
> 
> This has already happened in several areas, so it remains a concern.
> For me at least. :-)
> 
> Allen

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