On Wed, 7 Sep 2005, Esben Nielsen wrote: > On Tue, 6 Sep 2005, Jesper Juhl wrote: > > > On 9/6/05, Budde, Marco <[EMAIL PROTECTED]> wrote: > > > Hi, > > > > > > for one of our customers I have to port a Windows driver to > > > Linux. Large parts of the driver's backend code consists of > > > C++. > > > > > > How can I compile this code with kbuild? The C++ support > > > (I have tested with 2.6.11) of kbuild seems to be incomplete / > > > not working. > > > > > > > That would be because the kernel is written in *C* (and some asm), *not* > > C++. > > There /is/ no C++ support. > > Which is too bad. You can do stuff much more elegant, effectively and > safer in C++ than in C. Yes, you can do inheritance in C, but it leaves > it up to the user to make sure the type-casts are done OK every time. You > can with macros do some dynamic typing, but not nearly as effectively as > with templates, and those macros always comes very, very ugly. (Some say > templates are ugly, but they first become ugly when they are used > way beyond what you can do with macros.) > > I think it can only be a plus to Linux to add C++ support for at least > out-of-mainline drivers. Adding drivers written in C++ into the mainline > is another thing.
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