On Mon, Sep 21, 2015 at 11:52:36AM +0100, Mel Gorman wrote:
> @@ -14,7 +14,7 @@ struct vm_area_struct;
>  #define ___GFP_HIGHMEM               0x02u
>  #define ___GFP_DMA32         0x04u
>  #define ___GFP_MOVABLE               0x08u
> -#define ___GFP_WAIT          0x10u
> +#define ___GFP_RECLAIMABLE   0x10u
>  #define ___GFP_HIGH          0x20u
>  #define ___GFP_IO            0x40u
>  #define ___GFP_FS            0x80u
> @@ -29,7 +29,7 @@ struct vm_area_struct;
>  #define ___GFP_NOMEMALLOC    0x10000u
>  #define ___GFP_HARDWALL              0x20000u
>  #define ___GFP_THISNODE              0x40000u
> -#define ___GFP_RECLAIMABLE   0x80000u
> +#define ___GFP_WAIT          0x80000u
>  #define ___GFP_NOACCOUNT     0x100000u
>  #define ___GFP_NOTRACK               0x200000u
>  #define ___GFP_NO_KSWAPD     0x400000u
> @@ -126,6 +126,7 @@ struct vm_area_struct;
>  
>  /* This mask makes up all the page movable related flags */
>  #define GFP_MOVABLE_MASK (__GFP_RECLAIMABLE|__GFP_MOVABLE)
> +#define GFP_MOVABLE_SHIFT 3

This connects the power-of-two gfp bits to the linear migrate type
enum, so shifting back and forth between them works only with up to
two items. A hypothetical ___GFP_FOOABLE would translate to 4, not
3. I'm not expecting new migratetypes to show up anytime soon, but
this implication does not make the code exactly robust and obvious.

> @@ -152,14 +153,15 @@ struct vm_area_struct;
>  /* Convert GFP flags to their corresponding migrate type */
>  static inline int gfpflags_to_migratetype(const gfp_t gfp_flags)
>  {
> -     WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK);
> +     VM_WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK);
> +     BUILD_BUG_ON((1UL << GFP_MOVABLE_SHIFT) != ___GFP_MOVABLE);
> +     BUILD_BUG_ON((___GFP_MOVABLE >> GFP_MOVABLE_SHIFT) != MIGRATE_MOVABLE);
>  
>       if (unlikely(page_group_by_mobility_disabled))
>               return MIGRATE_UNMOVABLE;
>  
>       /* Group based on mobility */
> -     return (((gfp_flags & __GFP_MOVABLE) != 0) << 1) |
> -             ((gfp_flags & __GFP_RECLAIMABLE) != 0);
> +     return (gfp_flags & GFP_MOVABLE_MASK) >> GFP_MOVABLE_SHIFT;

I'm not sure the simplification of this line is worth the fragile
dependency between those two tables.
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