Finn, On Mon, 12 Nov 2018, Finn Thain wrote:
First of all, thanks for tackling this! > +static u32 clk_total; > + > +#define PCC_TIMER_CLOCK_FREQ 1000000 > +#define PCC_TIMER_CYCLES (PCC_TIMER_CLOCK_FREQ / HZ) > + > static irqreturn_t mvme16x_timer_int (int irq, void *dev_id) > { > + irq_handler_t tick_handler = dev_id; > + unsigned long flags; > + > + local_irq_save(flags); No need for local_irq_save() here. Interrupt handlers are guaranteed to be called with interrupts disabled. > *(volatile unsigned char *)0xfff4201b |= 8; > + clk_total += PCC_TIMER_CYCLES; Looking at the read function below, I assume that this magic 0xfff42008 register counts up to PCC_TIMER_CYCLES, which triggers the timer interrupt and then starts from 0 again. And looking at the programming manual actually confirms that assumption (COC is set in the control reg). > -u32 mvme16x_gettimeoffset(void) > +static u64 mvme16x_read_clk(struct clocksource *cs) > { > - return (*(volatile u32 *)0xfff42008) * 1000; > + u32 count = *(volatile u32 *)0xfff42008; > + > + return clk_total + count; > } There is a problem with that approach. Assume the following situation: Counter value (HZ = 100) local_irq_disable() ... ktime_get() 9999 .... 10000 -> 0 (interrupt is triggered) ktime_get() 1 IOW, time goes backwards. There are two ways to solve that: 1) Take the overflow bits in the timer control register into account, which makes time readout even slower because you need to do it like this: do { ovfl = read(TCR1); now = read(TCNT1); while (ovfl != read(TCR1)); .... 2) Use Timer2 in freerunning mode which means it will use the full 32bit and then wrap back to 0. That's fine and the clocksource core handles that. That removes the clk_total thing and just works. Thanks, tglx