On 06/08/17 10:55, Philipp Zabel wrote:
> From: Lucas Stach <[email protected]>
>
> This implements a simple handler for the case where decode did not finish
> successfully. This might be helpful during normal streaming, but for now it
> only handles the case where the context would deadlock with userspace,
> i.e. userspace issued DEC_CMD_STOP and waits for EOS, but after the failed
> decode run we would hold the context and wait for userspace to queue more
> buffers.
>
> Signed-off-by: Lucas Stach <[email protected]>
> Reviewed-by: Philipp Zabel <[email protected]>
> [[email protected]: renamed error_decode/run to run/decode_timeout]
> Signed-off-by: Philipp Zabel <[email protected]>
> ---
> Changes since v1 [1]:
> - Rename error_run/decode callback to run/decode_timeout, as
> this error handler is called on device_run timeouts only.
>
> [1] https://patchwork.linuxtv.org/patch/40603
It appears the v1 version was merged, not the v2. I'm not sure if the v2 version
was posted after v1 was already merged, or if I missed this v2 series.
I'm marking this as Obsoleted, and if you want to still get these v2 changes
in, then please post a new patch.
Sorry for the mix up,
Hans
> ---
> drivers/media/platform/coda/coda-bit.c | 20 ++++++++++++++++++++
> drivers/media/platform/coda/coda-common.c | 3 +++
> drivers/media/platform/coda/coda.h | 1 +
> 3 files changed, 24 insertions(+)
>
> diff --git a/drivers/media/platform/coda/coda-bit.c
> b/drivers/media/platform/coda/coda-bit.c
> index 325035bb0a777..795b6d7584320 100644
> --- a/drivers/media/platform/coda/coda-bit.c
> +++ b/drivers/media/platform/coda/coda-bit.c
> @@ -2198,12 +2198,32 @@ static void coda_finish_decode(struct coda_ctx *ctx)
> ctx->display_idx = display_idx;
> }
>
> +static void coda_decode_timeout(struct coda_ctx *ctx)
> +{
> + struct vb2_v4l2_buffer *dst_buf;
> +
> + /*
> + * For now this only handles the case where we would deadlock with
> + * userspace, i.e. userspace issued DEC_CMD_STOP and waits for EOS,
> + * but after a failed decode run we would hold the context and wait for
> + * userspace to queue more buffers.
> + */
> + if (!(ctx->bit_stream_param & CODA_BIT_STREAM_END_FLAG))
> + return;
> +
> + dst_buf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
> + dst_buf->sequence = ctx->qsequence - 1;
> +
> + coda_m2m_buf_done(ctx, dst_buf, VB2_BUF_STATE_ERROR);
> +}
> +
> const struct coda_context_ops coda_bit_decode_ops = {
> .queue_init = coda_decoder_queue_init,
> .reqbufs = coda_decoder_reqbufs,
> .start_streaming = coda_start_decoding,
> .prepare_run = coda_prepare_decode,
> .finish_run = coda_finish_decode,
> + .run_timeout = coda_decode_timeout,
> .seq_end_work = coda_seq_end_work,
> .release = coda_bit_release,
> };
> diff --git a/drivers/media/platform/coda/coda-common.c
> b/drivers/media/platform/coda/coda-common.c
> index 78bd9a4ace0e4..829c7895a98a2 100644
> --- a/drivers/media/platform/coda/coda-common.c
> +++ b/drivers/media/platform/coda/coda-common.c
> @@ -1163,6 +1163,9 @@ static void coda_pic_run_work(struct work_struct *work)
> ctx->hold = true;
>
> coda_hw_reset(ctx);
> +
> + if (ctx->ops->run_timeout)
> + ctx->ops->run_timeout(ctx);
> } else if (!ctx->aborting) {
> ctx->ops->finish_run(ctx);
> }
> diff --git a/drivers/media/platform/coda/coda.h
> b/drivers/media/platform/coda/coda.h
> index 76d059431ca13..c5f504d8cf67f 100644
> --- a/drivers/media/platform/coda/coda.h
> +++ b/drivers/media/platform/coda/coda.h
> @@ -183,6 +183,7 @@ struct coda_context_ops {
> int (*start_streaming)(struct coda_ctx *ctx);
> int (*prepare_run)(struct coda_ctx *ctx);
> void (*finish_run)(struct coda_ctx *ctx);
> + void (*run_timeout)(struct coda_ctx *ctx);
> void (*seq_end_work)(struct work_struct *work);
> void (*release)(struct coda_ctx *ctx);
> };
>