Adapt the LUT to allocate a fragment pool for passing the table updates to hardware.
Two bodies are pre-allocated in the pool to manage a userspace update before the hardware has taken a previous set of tables. Signed-off-by: Kieran Bingham <kieran.bingham+rene...@ideasonboard.com> --- drivers/media/platform/vsp1/vsp1_lut.c | 23 +++++++++++++++++++---- drivers/media/platform/vsp1/vsp1_lut.h | 1 + 2 files changed, 20 insertions(+), 4 deletions(-) diff --git a/drivers/media/platform/vsp1/vsp1_lut.c b/drivers/media/platform/vsp1/vsp1_lut.c index c67cc60db0db..57482e057e54 100644 --- a/drivers/media/platform/vsp1/vsp1_lut.c +++ b/drivers/media/platform/vsp1/vsp1_lut.c @@ -23,6 +23,8 @@ #define LUT_MIN_SIZE 4U #define LUT_MAX_SIZE 8190U +#define LUT_SIZE 256 + /* ----------------------------------------------------------------------------- * Device Access */ @@ -44,11 +46,11 @@ static int lut_set_table(struct vsp1_lut *lut, struct v4l2_ctrl *ctrl) struct vsp1_dl_body *dlb; unsigned int i; - dlb = vsp1_dl_fragment_alloc(lut->entity.vsp1, 256); + dlb = vsp1_dl_fragment_get(lut->pool); if (!dlb) return -ENOMEM; - for (i = 0; i < 256; ++i) + for (i = 0; i < LUT_SIZE; ++i) vsp1_dl_fragment_write(dlb, VI6_LUT_TABLE + 4 * i, ctrl->p_new.p_u32[i]); @@ -56,7 +58,7 @@ static int lut_set_table(struct vsp1_lut *lut, struct v4l2_ctrl *ctrl) swap(lut->lut, dlb); spin_unlock_irq(&lut->lock); - vsp1_dl_fragment_free(dlb); + vsp1_dl_fragment_put(dlb); return 0; } @@ -87,7 +89,7 @@ static const struct v4l2_ctrl_config lut_table_control = { .max = 0x00ffffff, .step = 1, .def = 0, - .dims = { 256}, + .dims = { LUT_SIZE }, }; /* ----------------------------------------------------------------------------- @@ -217,8 +219,16 @@ static void lut_configure(struct vsp1_entity *entity, } } +static void lut_destroy(struct vsp1_entity *entity) +{ + struct vsp1_lut *lut = to_lut(&entity->subdev); + + vsp1_dl_fragment_pool_free(lut->pool); +} + static const struct vsp1_entity_operations lut_entity_ops = { .configure = lut_configure, + .destroy = lut_destroy, }; /* ----------------------------------------------------------------------------- @@ -244,6 +254,11 @@ struct vsp1_lut *vsp1_lut_create(struct vsp1_device *vsp1) if (ret < 0) return ERR_PTR(ret); + /* Allocate a fragment pool */ + lut->pool = vsp1_dl_fragment_pool_alloc(vsp1, 2, LUT_SIZE, 0); + if (!lut->pool) + return ERR_PTR(-ENOMEM); + /* Initialize the control handler. */ v4l2_ctrl_handler_init(&lut->ctrls, 1); v4l2_ctrl_new_custom(&lut->ctrls, &lut_table_control, NULL); diff --git a/drivers/media/platform/vsp1/vsp1_lut.h b/drivers/media/platform/vsp1/vsp1_lut.h index f8c4e8f0a79d..538563d57454 100644 --- a/drivers/media/platform/vsp1/vsp1_lut.h +++ b/drivers/media/platform/vsp1/vsp1_lut.h @@ -33,6 +33,7 @@ struct vsp1_lut { spinlock_t lock; struct vsp1_dl_body *lut; + struct vsp1_dl_fragment_pool *pool; }; static inline struct vsp1_lut *to_lut(struct v4l2_subdev *subdev) -- git-series 0.9.1