Since tile dimensions now vary between tiles, add debug output for each tile's position and dimensions.
Signed-off-by: Philipp Zabel <p.za...@pengutronix.de> --- drivers/gpu/ipu-v3/ipu-image-convert.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c b/drivers/gpu/ipu-v3/ipu-image-convert.c index 6615cea694ed..69cc307f932d 100644 --- a/drivers/gpu/ipu-v3/ipu-image-convert.c +++ b/drivers/gpu/ipu-v3/ipu-image-convert.c @@ -302,12 +302,11 @@ static void dump_format(struct ipu_image_convert_ctx *ctx, struct ipu_image_convert_priv *priv = chan->priv; dev_dbg(priv->ipu->dev, - "task %u: ctx %p: %s format: %dx%d (%dx%d tiles of size %dx%d), %c%c%c%c\n", + "task %u: ctx %p: %s format: %dx%d (%dx%d tiles), %c%c%c%c\n", chan->ic_task, ctx, ic_image->type == IMAGE_CONVERT_OUT ? "Output" : "Input", ic_image->base.pix.width, ic_image->base.pix.height, ic_image->num_cols, ic_image->num_rows, - ic_image->tile[0].width, ic_image->tile[0].height, ic_image->fmt->fourcc & 0xff, (ic_image->fmt->fourcc >> 8) & 0xff, (ic_image->fmt->fourcc >> 16) & 0xff, @@ -760,6 +759,8 @@ static void find_seams(struct ipu_image_convert_ctx *ctx, static void calc_tile_dimensions(struct ipu_image_convert_ctx *ctx, struct ipu_image_convert_image *image) { + struct ipu_image_convert_chan *chan = ctx->chan; + struct ipu_image_convert_priv *priv = chan->priv; unsigned int i; for (i = 0; i < ctx->num_tiles; i++) { @@ -784,6 +785,13 @@ static void calc_tile_dimensions(struct ipu_image_convert_ctx *ctx, tile->rot_stride = (image->fmt->bpp * tile->height) >> 3; } + + dev_dbg(priv->ipu->dev, + "task %u: ctx %p: %s@[%u,%u]: %ux%u@%u,%u\n", + chan->ic_task, ctx, + image->type == IMAGE_CONVERT_IN ? "Input" : "Output", + row, col, + tile->width, tile->height, tile->left, tile->top); } } -- 2.18.0