On Tue, Mar 5, 2019 at 4:27 AM Ezequiel Garcia <[email protected]> wrote:
>
> Rework the way controls are registered by the driver,
> so it can support non-standard controls, such as those
> used by stateless codecs.
>
> Signed-off-by: Ezequiel Garcia <[email protected]>
> ---
> .../media/rockchip/vpu/rk3288_vpu_hw.c | 2 +-
> .../media/rockchip/vpu/rk3399_vpu_hw.c | 2 +-
> .../staging/media/rockchip/vpu/rockchip_vpu.h | 24 ++++++-
> .../media/rockchip/vpu/rockchip_vpu_common.h | 1 +
> .../media/rockchip/vpu/rockchip_vpu_drv.c | 65 +++++++++++++++++--
> 5 files changed, 84 insertions(+), 10 deletions(-)
>
> diff --git a/drivers/staging/media/rockchip/vpu/rk3288_vpu_hw.c
> b/drivers/staging/media/rockchip/vpu/rk3288_vpu_hw.c
> index 056ee017c798..630eded99c68 100644
> --- a/drivers/staging/media/rockchip/vpu/rk3288_vpu_hw.c
> +++ b/drivers/staging/media/rockchip/vpu/rk3288_vpu_hw.c
> @@ -112,7 +112,7 @@ const struct rockchip_vpu_variant rk3288_vpu_variant = {
> .enc_fmts = rk3288_vpu_enc_fmts,
> .num_enc_fmts = ARRAY_SIZE(rk3288_vpu_enc_fmts),
> .codec_ops = rk3288_vpu_codec_ops,
> - .codec = RK_VPU_CODEC_JPEG,
> + .codec = RK_VPU_JPEG_ENCODER,
> .vepu_irq = rk3288_vepu_irq,
> .init = rk3288_vpu_hw_init,
> .clk_names = {"aclk", "hclk"},
> diff --git a/drivers/staging/media/rockchip/vpu/rk3399_vpu_hw.c
> b/drivers/staging/media/rockchip/vpu/rk3399_vpu_hw.c
> index 0263584e616d..9eae1e6f1393 100644
> --- a/drivers/staging/media/rockchip/vpu/rk3399_vpu_hw.c
> +++ b/drivers/staging/media/rockchip/vpu/rk3399_vpu_hw.c
> @@ -129,7 +129,7 @@ const struct rockchip_vpu_variant rk3399_vpu_variant = {
> .enc_offset = 0x0,
> .enc_fmts = rk3399_vpu_enc_fmts,
> .num_enc_fmts = ARRAY_SIZE(rk3399_vpu_enc_fmts),
> - .codec = RK_VPU_CODEC_JPEG,
> + .codec = RK_VPU_JPEG_ENCODER,
> .codec_ops = rk3399_vpu_codec_ops,
> .vepu_irq = rk3399_vepu_irq,
> .vdpu_irq = rk3399_vdpu_irq,
> diff --git a/drivers/staging/media/rockchip/vpu/rockchip_vpu.h
> b/drivers/staging/media/rockchip/vpu/rockchip_vpu.h
> index b383c89ecc17..a90fc2dfae99 100644
> --- a/drivers/staging/media/rockchip/vpu/rockchip_vpu.h
> +++ b/drivers/staging/media/rockchip/vpu/rockchip_vpu.h
> @@ -25,6 +25,7 @@
>
> #include "rockchip_vpu_hw.h"
>
> +#define ROCKCHIP_VPU_MAX_CTRLS 32
> #define ROCKCHIP_VPU_MAX_CLOCKS 4
>
> #define JPEG_MB_DIM 16
> @@ -34,7 +35,10 @@
> struct rockchip_vpu_ctx;
> struct rockchip_vpu_codec_ops;
>
> -#define RK_VPU_CODEC_JPEG BIT(0)
> +#define RK_VPU_JPEG_ENCODER BIT(0)
> +#define RK_VPU_ENCODERS 0x0000ffff
> +
> +#define RK_VPU_DECODERS 0xffff0000
>
> /**
> * struct rockchip_vpu_variant - information about VPU hardware variant
> @@ -79,6 +83,20 @@ enum rockchip_vpu_codec_mode {
> RK_VPU_MODE_JPEG_ENC,
> };
>
> +/*
> + * struct rockchip_vpu_ctrl - helper type to declare supported controls
> + * @id: V4L2 control ID (V4L2_CID_xxx)
> + * @is_std: boolean to distinguish standard from customs control.
> + * @codec: codec id this control belong to (RK_VPU_JPEG_ENCODER, etc.)
> + * @cfg: control configuration
> + */
> +struct rockchip_vpu_ctrl {
> + unsigned int id;
> + unsigned int is_std;
Perhaps is_custom would make more sense? I'd expect most, if not all,
of the controls to be standard. (Actually I wonder why the MPEG2
controls are not standard.)
> + unsigned int codec;
> + struct v4l2_ctrl_config cfg;
> +};
> +
> /*
> * struct rockchip_vpu_mc - media controller data
> *
> @@ -169,6 +187,8 @@ struct rockchip_vpu_dev {
> * @dst_fmt: V4L2 pixel format of active destination format.
> *
> * @ctrl_handler: Control handler used to register controls.
> + * @ctrls: Array of supported controls.
> + * @num_ctrls: Number of controls populated in the array.
> * @jpeg_quality: User-specified JPEG compression quality.
> *
> * @codec_ops: Set of operations related to codec mode.
> @@ -188,6 +208,8 @@ struct rockchip_vpu_ctx {
> struct v4l2_pix_format_mplane dst_fmt;
>
> struct v4l2_ctrl_handler ctrl_handler;
> + struct v4l2_ctrl *ctrls[ROCKCHIP_VPU_MAX_CTRLS];
> + unsigned int num_ctrls;
> int jpeg_quality;
>
> const struct rockchip_vpu_codec_ops *codec_ops;
> diff --git a/drivers/staging/media/rockchip/vpu/rockchip_vpu_common.h
> b/drivers/staging/media/rockchip/vpu/rockchip_vpu_common.h
> index 7e5fce3bf215..70b8ac1c7503 100644
> --- a/drivers/staging/media/rockchip/vpu/rockchip_vpu_common.h
> +++ b/drivers/staging/media/rockchip/vpu/rockchip_vpu_common.h
> @@ -23,6 +23,7 @@ extern const struct v4l2_ioctl_ops
> rockchip_vpu_dec_ioctl_ops;
> extern const struct vb2_ops rockchip_vpu_enc_queue_ops;
> extern const struct vb2_ops rockchip_vpu_dec_queue_ops;
>
> +void *rockchip_vpu_find_control_data(struct rockchip_vpu_ctx *ctx, unsigned
> int id);
> void rockchip_vpu_enc_reset_src_fmt(struct rockchip_vpu_dev *vpu,
> struct rockchip_vpu_ctx *ctx);
> void rockchip_vpu_enc_reset_dst_fmt(struct rockchip_vpu_dev *vpu,
> diff --git a/drivers/staging/media/rockchip/vpu/rockchip_vpu_drv.c
> b/drivers/staging/media/rockchip/vpu/rockchip_vpu_drv.c
> index 27a9da86f1d0..f5c941f34c90 100644
> --- a/drivers/staging/media/rockchip/vpu/rockchip_vpu_drv.c
> +++ b/drivers/staging/media/rockchip/vpu/rockchip_vpu_drv.c
> @@ -276,26 +276,77 @@ static int rockchip_vpu_s_ctrl(struct v4l2_ctrl *ctrl)
> return 0;
> }
>
> +void *rockchip_vpu_find_control_data(struct rockchip_vpu_ctx *ctx, unsigned
> int id)
> +{
> + unsigned int i;
> +
> + for (i = 0; i < ctx->num_ctrls; i++) {
> + if (!ctx->ctrls[i])
> + continue;
> + if (ctx->ctrls[i]->id == id)
> + return ctx->ctrls[i]->p_cur.p;
> + }
> + return NULL;
> +}
> +
Couldn't we just use v4l2_ctrl_find() to get the control from the
handler and then read the value from it?
> static const struct v4l2_ctrl_ops rockchip_vpu_ctrl_ops = {
> .s_ctrl = rockchip_vpu_s_ctrl,
> };
>
> +static struct rockchip_vpu_ctrl controls[] = {
> + {
> + .id = V4L2_CID_JPEG_COMPRESSION_QUALITY,
> + .codec = RK_VPU_JPEG_ENCODER,
> + .is_std = 1,
> + .cfg = {
> + .min = 5,
> + .max = 100,
> + .step = 1,
> + .def = 50,
> + },
> + },
> +};
> +
> static int rockchip_vpu_ctrls_setup(struct rockchip_vpu_dev *vpu,
> struct rockchip_vpu_ctx *ctx)
> {
> - v4l2_ctrl_handler_init(&ctx->ctrl_handler, 1);
> - if (vpu->variant->codec & RK_VPU_CODEC_JPEG) {
> - v4l2_ctrl_new_std(&ctx->ctrl_handler, &rockchip_vpu_ctrl_ops,
> - V4L2_CID_JPEG_COMPRESSION_QUALITY,
> - 5, 100, 1, 50);
> + int j, i, num_ctrls = ARRAY_SIZE(controls);
> + int allowed_codecs;
> +
> + if (ctx->is_enc)
> + allowed_codecs = vpu->variant->codec & RK_VPU_ENCODERS;
> + else
> + allowed_codecs = vpu->variant->codec & RK_VPU_DECODERS;
> +
> + if (num_ctrls > ARRAY_SIZE(ctx->ctrls)) {
> + vpu_err("context control array not large enough\n");
> + return -EINVAL;
> + }
> +
> + v4l2_ctrl_handler_init(&ctx->ctrl_handler, num_ctrls);
> +
> + for (i = 0, j = 0; i < num_ctrls; i++) {
> + if (!(allowed_codecs & controls[i].codec))
> + continue;
> + if (controls[i].is_std) {
> + v4l2_ctrl_new_std(&ctx->ctrl_handler,
> &rockchip_vpu_ctrl_ops,
> + controls[i].id,
> controls[i].cfg.min, controls[i].cfg.max,
> + controls[i].cfg.step,
> controls[i].cfg.def);
No need to save the control pointer to ctx->ctrls[]? (Actually, with
my comment above, we wouldn't need ctx->ctrls[] at all.)
> + } else {
> + controls[i].cfg.id = controls[i].id;
> + ctx->ctrls[j++] =
> v4l2_ctrl_new_custom(&ctx->ctrl_handler,
> +
> &controls[i].cfg, NULL);
> + }
> +
> if (ctx->ctrl_handler.error) {
> - vpu_err("Adding JPEG control failed %d\n",
> + vpu_err("Adding control (%d) failed %d\n",
> + controls[i].id,
> ctx->ctrl_handler.error);
> v4l2_ctrl_handler_free(&ctx->ctrl_handler);
> return ctx->ctrl_handler.error;
> }
> }
> -
> + ctx->num_ctrls = j;
> return v4l2_ctrl_handler_setup(&ctx->ctrl_handler);
> }
Best regards,
Tomasz