Hi,
Le lundi 03 juin 2019 à 13:09 +0200, Boris Brezillon a écrit :
> Some stateless decoders don't support per-slice decoding (or at least
> not in a way that would make them efficient or easy to use).
> Let's expose a menu to control and expose the supported decoding modes.
> Drivers are allowed to support only one decoding but they can support
> both too.
>
> Signed-off-by: Boris Brezillon <[email protected]>
> ---
> .../media/uapi/v4l/ext-ctrls-codec.rst | 42 ++++++++++++++++++-
> drivers/media/v4l2-core/v4l2-ctrls.c | 9 ++++
> include/media/h264-ctrls.h | 13 ++++++
> 3 files changed, 63 insertions(+), 1 deletion(-)
>
> diff --git a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> index 82547d5de250..188f625acb7c 100644
> --- a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> +++ b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> @@ -1748,6 +1748,14 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
> * - __u32
> - ``size``
> -
> + * - __u32
> + - ``start_byte_offset``
> + - Where the slice payload starts in the output buffer. Useful when
> + operating in per frame decoding mode and decoding multi-slice
> content.
> + In this case, the output buffer will contain more than one slice and
> + some codecs need to know where each slice starts. Note that this
> + offsets points to the beginning of the slice which is supposed to
> + contain an ANNEX B start code
Looks good, maybe add a terminating dot.
> * - __u32
> - ``header_bit_size``
> -
> @@ -1931,7 +1939,10 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
> -
> * - __u16
> - ``num_slices``
> - - Number of slices needed to decode the current frame
> + - Number of slices needed to decode the current frame/field. When
> + operating in per-slice decoding mode (see
> + :c:type:`v4l2_mpeg_video_h264_decoding_mode`), this field
> + should always be set to one
So maybe we should allow an arbitrary number of slices unless only per-
frame decoding is selected and we need all the slices at once.
> * - __u16
> - ``nal_ref_idc``
> - NAL reference ID value coming from the NAL Unit header
> @@ -2022,6 +2033,35 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
> - 0x00000004
> - The DPB entry is a long term reference frame
>
> +``V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE (enum)``
> + Specifies the decoding mode to use. Currently exposes per slice and per
> + frame decoding but new modes might be added later on.
I think it definitey makes sense to have this per-codec.
> +
> + .. note::
> +
> + This menu control is not yet part of the public kernel API and
> + it is expected to change.
> +
> +.. c:type:: v4l2_mpeg_video_h264_decoding_mode
> +
> +.. cssclass:: longtable
> +
> +.. flat-table::
> + :header-rows: 0
> + :stub-columns: 0
> + :widths: 1 1 2
> +
> + * - ``V4L2_MPEG_VIDEO_H264_DECODING_PER_SLICE``
> + - 0
> + - The decoding is done per slice.
> v4l2_ctrl_h264_decode_params->num_slices
> + must be set to 1 and the output buffer should contain only one slice.
See above about having arbitrary numbers of slices (within frame
boundary).
> + * - ``V4L2_MPEG_VIDEO_H264_DECODING_PER_FRAME``
> + - 1
> + - The decoding is done per frame.
> v4l2_ctrl_h264_decode_params->num_slices
> + can be > 1. When that happens, the output buffer should contain all
> + slices needed to decode a frame/field, each slice being prefixed by
> an
> + Annex B NAL header/start-code.
Looks good!
> +
> .. _v4l2-mpeg-mpeg2:
>
> ``V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS (struct)``
> diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c
> b/drivers/media/v4l2-core/v4l2-ctrls.c
> index 1217d38ea394..72bb3c8882f5 100644
> --- a/drivers/media/v4l2-core/v4l2-ctrls.c
> +++ b/drivers/media/v4l2-core/v4l2-ctrls.c
> @@ -406,6 +406,11 @@ const char * const *v4l2_ctrl_get_menu(u32 id)
> "Explicit",
> NULL,
> };
> + static const char * const h264_decoding_mode[] = {
> + "Per Slice",
> + "Per Frame",
> + NULL,
> + };
> static const char * const mpeg_mpeg2_level[] = {
> "Low",
> "Main",
> @@ -637,6 +642,8 @@ const char * const *v4l2_ctrl_get_menu(u32 id)
> return h264_fp_arrangement_type;
> case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
> return h264_fmo_map_type;
> + case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE:
> + return h264_decoding_mode;
> case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
> return mpeg_mpeg2_level;
> case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
> @@ -856,6 +863,7 @@ const char *v4l2_ctrl_get_name(u32 id)
> case V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX: return "H264
> Scaling Matrix";
> case V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAMS: return "H264
> Slice Parameters";
> case V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAMS: return "H264
> Decode Parameters";
> + case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE: return "H264
> Decoding Mode";
> case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL: return "MPEG2
> Level";
> case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE: return "MPEG2
> Profile";
> case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP: return "MPEG4
> I-Frame QP Value";
> @@ -1224,6 +1232,7 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum
> v4l2_ctrl_type *type,
> case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
> case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE:
> case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
> + case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE:
> case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
> case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
> case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
> diff --git a/include/media/h264-ctrls.h b/include/media/h264-ctrls.h
> index e1404d78d6ff..26de2243f6f5 100644
> --- a/include/media/h264-ctrls.h
> +++ b/include/media/h264-ctrls.h
> @@ -26,6 +26,7 @@
> #define V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX
> (V4L2_CID_MPEG_BASE+1002)
> #define V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAMS
> (V4L2_CID_MPEG_BASE+1003)
> #define V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAMS
> (V4L2_CID_MPEG_BASE+1004)
> +#define V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE
> (V4L2_CID_MPEG_BASE+1005)
>
> /* enum v4l2_ctrl_type type values */
> #define V4L2_CTRL_TYPE_H264_SPS 0x0110
> @@ -33,6 +34,12 @@
> #define V4L2_CTRL_TYPE_H264_SCALING_MATRIX 0x0112
> #define V4L2_CTRL_TYPE_H264_SLICE_PARAMS 0x0113
> #define V4L2_CTRL_TYPE_H264_DECODE_PARAMS 0x0114
> +#define V4L2_CTRL_TYPE_H264_DECODING_MODE 0x0115
> +
> +enum v4l2_mpeg_video_h264_decoding_mode {
> + V4L2_MPEG_VIDEO_H264_DECODING_PER_SLICE,
> + V4L2_MPEG_VIDEO_H264_DECODING_PER_FRAME,
> +};
>
> #define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01
> #define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02
> @@ -111,6 +118,8 @@ struct v4l2_h264_pred_weight_table {
> struct v4l2_h264_weight_factors weight_factors[2];
> };
>
> +#define V4L2_H264_MAX_SLICES_PER_FRAME 16
> +
> #define V4L2_H264_SLICE_TYPE_P 0
> #define V4L2_H264_SLICE_TYPE_B 1
> #define V4L2_H264_SLICE_TYPE_I 2
> @@ -125,6 +134,10 @@ struct v4l2_h264_pred_weight_table {
> struct v4l2_ctrl_h264_slice_params {
> /* Size in bytes, including header */
> __u32 size;
> +
> + /* Where the slice starts in the output buffer (expressed in bytes). */
Maybe call it "beginning of the slice" or adapt the following comment
to use the same terminology.
Looks good otherwise, thanks!
Cheers,
Paul
> + __u32 start_byte_offset;
> +
> /* Offset in bits to slice_data() from the beginning of this slice. */
> __u32 header_bit_size;
>