Richard Röjfors wrote:
> This patch adds the timberdale video-in driver.
> 
> The video IP of timberdale delivers the video data via DMA.
> The driver uses the DMA api to handle DMA transfers, and make use
> of the V4L2 videobuffers to handle buffers against user space.
> Due to some timing constraint it makes sense to do DMA into an
> intermediate buffer and then copy the data to vmalloc:ed buffers.
> 
> If available the driver uses an encoder to get/set the video standard
> 
> Signed-off-by: Richard Röjfors <richard.rojf...@pelagicore.com>
> +#define TIMBLOGIW_DMA_BUFFER_SIZE    (TIMBLOGIW_BYTES_PER_LINE * 576)

...

> +static int __timblogiw_alloc_dma(struct timblogiw_fh *fh, struct device *dev)
> +{
> +     dma_addr_t addr;
> +     int err, i, pos;
> +     int bytes_per_desc = TIMBLOGIW_LINES_PER_DESC *
> +             timblogiw_bytes_per_line(fh->cur_norm);
> +
> +     fh->dma.cookie = -1;
> +     fh->dma.dev = dev;
> +
> +     fh->dma.buf = kzalloc(TIMBLOGIW_DMA_BUFFER_SIZE, GFP_KERNEL);
> +     if (!fh->dma.buf)
> +             return -ENOMEM;


Why do you need a fixed DMA buffer size? Just allocate the buffer size 
dynamically at
buffer_prepare callback.
> +     videobuf_queue_vmalloc_init(&fh->vb_vidq, &timblogiw_video_qops,
> +                     NULL, &fh->queue_lock, V4L2_BUF_TYPE_VIDEO_CAPTURE,
> +                     V4L2_FIELD_NONE, sizeof(struct videobuf_buffer), fh);

You should be using, instead, videobuf_dma_sg or videobuf_cont, instead of
using videobuf-vmalloc. This way, you'll avoid double buffering.

-- 

Cheers,
Mauro
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