2011/9/1 Sakari Ailus <sakari.ai...@iki.fi>:
> On Thu, Sep 01, 2011 at 11:14:08AM +0200, Sylwester Nawrocki wrote:
>> Hi Sakari,
>>
>> On 09/01/2011 10:47 AM, Sakari Ailus wrote:
>> > On Thu, Sep 01, 2011 at 09:15:20AM +0200, Guennadi Liakhovetski wrote:
>> >> On Thu, 1 Sep 2011, Sakari Ailus wrote:
>> >>
>> >>> On Wed, Aug 31, 2011 at 03:27:49PM +0000, Bastian Hecht wrote:
>> >>>> 2011/8/28 Laurent Pinchart <laurent.pinch...@ideasonboard.com>:
>> >>> [clip]
>> >>>>> If I'm not mistaken V4L2_CID_PRIVATE_BASE is deprecated.
>> >>>>
>> >>>> I checked at http://v4l2spec.bytesex.org/spec/x542.htm, googled
>> >>>> "V4L2_CID_PRIVATE_BASE deprecated" and read
>> >>>> Documentation/feature-removal-schedule.txt. I couldn't find anything.
>> >>>
>> >>> Hmm. Did you happen to check when that has been written? :)
>> >>>
>> >>> Please use this one instead:
>> >>>
>> >>> <URL:http://hverkuil.home.xs4all.nl/spec/media.html>
>> >>
>> >> "Drivers can also implement their own custom controls using
>> >> V4L2_CID_PRIVATE_BASE and higher values."
>> >>
>> >> Which specific location describes V4L2_CID_PRIVATE_BASE differently there?
>> >
>> > That was a general comment, not related to the private base. There's no
>> > use for a three-year-old spec as a reference!
>> >
>> > The control framework does not support private controls, for example. The
>> > controls should be put to their own class in videodev2.h nowadays, that's 
>> > my
>> > understanding. Cc Hans.
>>
>> Is this really the case that we close the door for private controls in
>> the mainline kernel ? Or am I misunderstanding something ?
>> How about v4l2_ctrl_new_custom() ?
>>
>> What if there are controls applicable to single driver only ?
>> Do we really want to have plenty of such in videodev2.h ?
>
> We have some of those already in videodev2.h. I'm not certain if I'm happy
> with this myself, considering e.g. that we could get a few truckloads of
> only camera lens hardware specific controls in the near future.

So in my case (as these are controls that might be used by others too)
I should add something like

#define V4L2_CID_BLUE_SATURATION                (V4L2_CID_CAMERA_CLASS_BASE+19)
#define V4L2_CID_RED_SATURATION         (V4L2_CID_CAMERA_CLASS_BASE+20)
#define V4L2_CID_GRAY_SCALE_IMAGE               (V4L2_CID_CAMERA_CLASS_BASE+21)
#define V4L2_CID_SOLARIZE_EFFECT                (V4L2_CID_CAMERA_CLASS_BASE+22)

to videodev2.h?

> --
> Sakari Ailus
> sakari.ai...@iki.fi
>
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