Dumping all register accesses drowns other debugging messages
in the log. Add a less verbose debug level.

Signed-off-by: Philipp Zabel <p.za...@pengutronix.de>
---
 drivers/media/platform/coda/coda-common.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/media/platform/coda/coda-common.c 
b/drivers/media/platform/coda/coda-common.c
index da5dd2f..5a113c5 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -58,7 +58,7 @@
 
 int coda_debug;
 module_param(coda_debug, int, 0644);
-MODULE_PARM_DESC(coda_debug, "Debug level (0-1)");
+MODULE_PARM_DESC(coda_debug, "Debug level (0-2)");
 
 struct coda_fmt {
        char *name;
@@ -67,7 +67,7 @@ struct coda_fmt {
 
 void coda_write(struct coda_dev *dev, u32 data, u32 reg)
 {
-       v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
+       v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
                 "%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
        writel(data, dev->regs_base + reg);
 }
@@ -76,7 +76,7 @@ unsigned int coda_read(struct coda_dev *dev, u32 reg)
 {
        u32 data;
        data = readl(dev->regs_base + reg);
-       v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
+       v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
                 "%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
        return data;
 }
-- 
2.0.1

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