At videodev2.h, we have hundreds of symbols that don't
currently have a reference yet. Let's ignore for how, while
we don't improve those cross-refs.

Signed-off-by: Mauro Carvalho Chehab <mche...@s-opensource.com>
---
 Documentation/sphinx/parse-headers.pl | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/Documentation/sphinx/parse-headers.pl 
b/Documentation/sphinx/parse-headers.pl
index fc18eac1552c..16ea28b0d2e1 100755
--- a/Documentation/sphinx/parse-headers.pl
+++ b/Documentation/sphinx/parse-headers.pl
@@ -163,6 +163,10 @@ if ($file_exceptions) {
                        delete $structs{$1} if (exists($structs{$1}));
                        next;
                }
+               if (m/^ignore\s+symbol\s+(\S+)/) {
+                       delete $enum_symbols{$1} if (exists($enum_symbols{$1}));
+                       next;
+               }
 
                # Parsers to replace a symbol
 
-- 
2.7.4

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