Menion wrote:
> How's it going? I am looking to write a semi-graphical client/server
> scenario to make a game with, and I would like to use UDP packets for
> the clients. Being a little new to all of this, can somone please
> advice me on how this works? Are sockets my only means of network
> traffic?
Yes.
> [That may seem like an odd question, but I was instrected that
> I could use 'sendto' directly to address multiple parties, etc, for the
> same packet. That sounds like multicasting, but I only have real
> exposure to app-net interfaces through sockets.].
The first argument to sendto() needs to be a socket.
--
Glynn Clements <[EMAIL PROTECTED]>
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