Hi,

Finally I could able to find the root-cause, actually some of the previous 
observations miss-led me to dig into power management, suspend/resume path and 
clock structure. But after bit debugging and with the help of Sanjeev, we got 
the rid of it.

The issue is with DSS2 library, inside function "dpi_display_suspend". It calls 
dispc_enable_lcd_out(0), but doesn't wait till the frame-done interrupt. And 
due to this I was getting some abrupt behavior in suspend/resume path. 
Actually in the beginning I overlooked legacy frame-buffer driver, which 
handles this scenario perfectly.
 
For Display sub-system we have 2 interface clocks coming, L3_ICLK and L4_ICLK. 
Out of these, L4_ICLK goes to Display register access and L3_ICLK goes to DMA 
register. In our suspend call we are disabling clocks for L3_ICLK (we don't 
control L4_ICLK), and due to this L4_ICLK stays attached with GFX. You will 
only be able to find out this by looking to CM_CLKSTST_DSS.CLKACTIVITY_DSS, 
which is set 1 and indicates some interface clock is still active in DSS domain.

Below is the patch which will explain the change 


+#include <linux/completion.h>
+#include <linux/jiffies.h>

+static void dpi_display_isr(void *arg, unsigned int irqstatus)
+{
+       struct omap_display *display = (struct omap_display *)arg;
+
+       complete(&display->frame_done);
+}

static int dpi_display_suspend(struct omap_display *display)
 {
+       void *handle = NULL;
+
        if (display->state != OMAP_DSS_DISPLAY_ACTIVE)
                return -EINVAL;

        if (display->panel->suspend)
                display->panel->suspend(display);

+       /*
+        * Wait for frame done interrupt
+        */
+       handle = omap_dispc_register_isr(dpi_display_isr, display,
+                       DISPC_IRQ_FRAMEDONE);
+       if (!handle)
+               return -EINVAL;
+
+       init_completion(&display->frame_done);
+
        dispc_enable_lcd_out(0);
+       if (!wait_for_completion_timeout(&display->frame_done,
+                               msecs_to_jiffies(500))) {
+               printk("timeout waiting for FRAME DONE\n");
+       }

Still I need to test this thoroughly, I may hit some another issue (Already I 
am seeing some crashes also when off state is enabled). I will create 
consolidated patch for this and will submit to list.

Thanks,
Vaibhav Hiremath
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