On Thu, 2010-05-27 at 15:06 +0100, Matthew Garrett wrote:

> I don't entirely see how this works. In order to deal with poorly 
> written applications, it's necessary to (optionally, based on some 
> policy) ignore them when it comes to the scheduler. The problem is how 
> to implement the optional nature of this in a race-free manner. This is 
> obviously a pathological case, but imagine an application that does 
> something along the following lines:
> 
> int input = open ("/dev/input", O_RDONLY|O_NONBLOCK);
> char foo;
> 
> while (1) {
>       suspend_block();
>       if (read(input, &foo, 1) > 0) {
>               (do something)
>               suspend_unblock();
>       } else {
>               suspend_unblock();
>               (draw bouncing cows and clouds and tractor beams briefly)
>       }
> }
> 
> Now, if the user is playing this game, you want it to be scheduled. If 
> the user has put down their phone and the screen lock has kicked in, you 
> don't want it to be scheduled. So we could imagine some sort of cgroup 
> that contains untrusted tasks - when the session is active we set a flag 
> one way which indicates to the scheduler that tasks in TASK_RUNNING 
> should be scheduled, and when the session is idle we set the flag the 
> other way and all processes in that cgroup get shifted to 
> TASK_INTERRUPTIBLE or something.

What's wrong with simply making the phone beep loudly and displaying:
bouncing cows is preventing your phone from sleeping!


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