On Monday October 15, [EMAIL PROTECTED] wrote:
> Hi,
>
> in order to tune raid performance I did some benchmarks with and without the
> stripe queue patches. 2.6.22 is only for comparison to rule out other
> effects, e.g. the new scheduler, etc.
Thanks!
> It seems there is a regression with these patch regarding the re-write
> performance, as you can see its almost 50% of what it should be.
>
> write re-write read re-read
> 480844.26 448723.48 707927.55 706075.02 (2.6.22 w/o SQ patches)
> 487069.47 232574.30 709038.28 707595.09 (2.6.23 with SQ patches)
> 469865.75 438649.88 711211.92 703229.00 (2.6.23 without SQ patches)
I wonder if it is a fairness issue. One concern I have about that new
code it that it seems to allow full stripes to bypass incomplete
stripes in the queue indefinitely. So an incomplete stripe might be
delayed a very long time.
I've had a bit of time to think about these patches and experiment a
bit.
I think we should think about the stripe queue in four parts;
A/ those that have scheduled some write requests
B/ those that have scheduled some pre-read requests
C/ those that can start writing without any preread
D/ those that need some preread before we write.
Original code lets C flow directly to A, and D move into B in
bursts. i.e. once B becomes empty, all of D moves to B.
The new code further restricts D to only move to B when the total size
of A+B is below some limit.
I think that including the size of A is good as it gives stripes on D
more chance to move to C by getting more blocks attached. However it
is bad because it makes it easier for stripes on C to over take
stripes on D.
I made a tiny change to raid5_activate_delayed so that the while loop
aborts if "atomic_read(&conf->active_stripes) < 32"
This (in a very coarse way) limits D moving to B when A+B is more than
a certain size, and it had a similar effect to the SQ patches on a
simple sequential write test. But it still allowed some pre-read
requests (that shouldn't be needed) to slip through.
I think we should:
Keep a precise count of the size of A
Only allow the D->B transition when A < one-full-stripe
Limit the extent to which C can leap frog D.
I'm not sure how best to do this yet. Something simple but fair
is needed.
>
> An interesting effect to notice: Without these patches the pdflush daemons
> will take a lot of CPU time, with these patches, pdflush almost doesn't
> appear in the 'top' list.
Maybe the patches move processing time from make_request into raid5d,
thus moving it from pdflush to raid5d. Does raid5d appear higher in
the list....
>
> Actually we would prefer one single raid5 array, but then one single raid5
> thread will run with 100% CPU time leaving 7 CPUs idle state, the status of
> the hardware raid says its utilization is only at about 50% and we only see
> writes at about 200 MB/s.
> On the contrary, with 3 different software raid5 sets the i/o to the harware
> raid systems is the bottleneck.
>
> Is there any chance to parallize the raid5 code? I think almost everything is
> done in raid5.c make_request(), but the main loop there is spin_locked by
> prepare_to_wait(). Would it be possible not to lock this entire loop?
I think you want multiple raid5d threads - that is where most of the
work is done. That is just a case of creating them and keeping track
of them so they can be destroyed when appropriate, and - possibly the
trickiest bit - waking them up at the right time, so they share the
load without wasteful wakeups.
NeilBrown
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