Hi Kieran,

Thank you for the patch.

On Friday, 18 May 2018 23:42:03 EEST Kieran Bingham wrote:
> From: Kieran Bingham <kieran.bingham+rene...@ideasonboard.com>
> 
> We are now able to configure a pipeline directly into a local display
> list body. Take advantage of this fact, and create a cacheable body to
> store the configuration of the pipeline in the video object.

s/video object/pipeline object/

> 
> vsp1_video_pipeline_run() is now the last user of the pipe->dl object.
> Convert this function to use the cached video->config body and obtain a

s/video->config/pipe->stream_config/

> local display list reference.
> 
> Attach the video->stream_config body to the display list when needed

s/video/pipe/

> before committing to hardware.
> 
> Use a flag 'configured' to know when we should attach our stream_config
> to the next outgoing display list to reconfigure the hardware in the
> event of our first frame, or the first frame following a suspend/resume
> cycle.
> 
> Our video DL usage now looks like the below output:
> 
> dl->body0 contains our disposable runtime configuration. Max 41.
> dl_child->body0 is our partition specific configuration. Max 12.
> dl->bodies shows our constant configuration and LUTs.
> 
>   These two are LUT/CLU:
>      * dl->bodies[x]->num_entries 256 / max 256
>      * dl->bodies[x]->num_entries 4914 / max 4914
> 
> Which shows that our 'constant' configuration cache is currently
> utilised to a maximum of 64 entries.
> 
> trace-cmd report | \
>     grep max | sed 's/.*vsp1_dl_list_commit://g' | sort | uniq;
> 
>   dl->body0->num_entries 13 / max 128
>   dl->body0->num_entries 14 / max 128
>   dl->body0->num_entries 16 / max 128
>   dl->body0->num_entries 20 / max 128
>   dl->body0->num_entries 27 / max 128
>   dl->body0->num_entries 34 / max 128
>   dl->body0->num_entries 41 / max 128
>   dl_child->body0->num_entries 10 / max 128
>   dl_child->body0->num_entries 12 / max 128
>   dl->bodies[x]->num_entries 15 / max 128
>   dl->bodies[x]->num_entries 16 / max 128
>   dl->bodies[x]->num_entries 17 / max 128
>   dl->bodies[x]->num_entries 18 / max 128
>   dl->bodies[x]->num_entries 20 / max 128
>   dl->bodies[x]->num_entries 21 / max 128
>   dl->bodies[x]->num_entries 256 / max 256
>   dl->bodies[x]->num_entries 31 / max 128
>   dl->bodies[x]->num_entries 32 / max 128
>   dl->bodies[x]->num_entries 39 / max 128
>   dl->bodies[x]->num_entries 40 / max 128
>   dl->bodies[x]->num_entries 47 / max 128
>   dl->bodies[x]->num_entries 48 / max 128
>   dl->bodies[x]->num_entries 4914 / max 4914
>   dl->bodies[x]->num_entries 55 / max 128
>   dl->bodies[x]->num_entries 56 / max 128
>   dl->bodies[x]->num_entries 63 / max 128
>   dl->bodies[x]->num_entries 64 / max 128
> 
> Signed-off-by: Kieran Bingham <kieran.bingham+rene...@ideasonboard.com>
> ---
> v11:
>  - Remove dlbs pool from video object.
>    Utilise the DLM pool for video->stream_config
>  - Improve comments
>  - clear the video->stream_config after it is released
>    object.
>  - stream_config and configured flag return to the pipe object.
> 
> v10:
>  - Removed pipe->configured flag, and use
>    pipe->state == VSP1_PIPELINE_STOPPED instead.
> 
> v8:
>  - Fix comments
>  - Rename video->pipe_config -> video->stream_config
> 
> v4:
>  - Adjust pipe configured flag to be reset on resume rather than suspend
>  - rename dl_child, dl_next
> 
> v3:
>  - 's/fragment/body/', 's/fragments/bodies/'
>  - video dlb cache allocation increased from 2 to 3 dlbs
> 
>  drivers/media/platform/vsp1/vsp1_dl.c    | 10 +++-
>  drivers/media/platform/vsp1/vsp1_dl.h    |  1 +-
>  drivers/media/platform/vsp1/vsp1_pipe.h  |  6 +-
>  drivers/media/platform/vsp1/vsp1_video.c | 69 +++++++++++++++----------
>  4 files changed, 56 insertions(+), 30 deletions(-)
> 
> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
> b/drivers/media/platform/vsp1/vsp1_dl.c index c7fa1cb088cd..0f97305de965
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.c
> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
> @@ -813,6 +813,11 @@ void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
>       dlm->pending = NULL;
>  }
> 
> +struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm)
> +{
> +     return vsp1_dl_body_get(dlm->pool);
> +}
> +
>  struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
>                                       unsigned int index,
>                                       unsigned int prealloc)
> @@ -838,13 +843,14 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
> vsp1_device *vsp1,
>        * Initialize the display list body and allocate DMA memory for the body
>        * and the optional header. Both are allocated together to avoid memory
>        * fragmentation, with the header located right after the body in
> -      * memory.
> +      * memory. An extra body is allocated on top of the prealloc to account
> +      * for the cached body used by the vsp1_video object.

s/vsp1_video/vsp1_pipeline/

Apart from that,

Reviewed-by: Laurent Pinchart <laurent.pinch...@ideasonboard.com>

There's no need to resubmit, I'll fix when applying.

>        */
>       header_size = dlm->mode == VSP1_DL_MODE_HEADER
>                   ? ALIGN(sizeof(struct vsp1_dl_header), 8)
> 
>                   : 0;
> 
> -     dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
> +     dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
>                                            VSP1_DL_NUM_ENTRIES, header_size);
>       if (!dlm->pool)
>               return NULL;
> diff --git a/drivers/media/platform/vsp1/vsp1_dl.h
> b/drivers/media/platform/vsp1/vsp1_dl.h index 216bd23029dd..7dba0469c92e
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.h
> +++ b/drivers/media/platform/vsp1/vsp1_dl.h
> @@ -28,6 +28,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device
> *vsp1, void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm);
>  void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
>  unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
> +struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm);
> 
>  struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
>  void vsp1_dl_list_put(struct vsp1_dl_list *dl);
> diff --git a/drivers/media/platform/vsp1/vsp1_pipe.h
> b/drivers/media/platform/vsp1/vsp1_pipe.h index f1155d20fa2d..743d8f0db45c
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_pipe.h
> +++ b/drivers/media/platform/vsp1/vsp1_pipe.h
> @@ -102,7 +102,8 @@ struct vsp1_partition {
>   * @uds: UDS entity, if present
>   * @uds_input: entity at the input of the UDS, if the UDS is present
>   * @entities: list of entities in the pipeline
> - * @dl: display list associated with the pipeline
> + * @stream_config: cached stream configuration for video pipelines
> + * @configured: when false the @stream_config shall be written to the
> hardware
>   * @partitions: The number of partitions used to process one frame
>   * @partition: The current partition for configuration to process *
> @part_table: The pre-calculated partitions used by the pipeline @@ -139,7
> +140,8 @@ struct vsp1_pipeline {
>        */
>       struct list_head entities;
> 
> -     struct vsp1_dl_list *dl;
> +     struct vsp1_dl_body *stream_config;
> +     bool configured;
> 
>       unsigned int partitions;
>       struct vsp1_partition *partition;
> diff --git a/drivers/media/platform/vsp1/vsp1_video.c
> b/drivers/media/platform/vsp1/vsp1_video.c index c46291ff9e6b..81d47a09d7bc
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_video.c
> +++ b/drivers/media/platform/vsp1/vsp1_video.c
> @@ -392,42 +392,51 @@ static void vsp1_video_pipeline_run(struct
> vsp1_pipeline *pipe) struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
>       struct vsp1_entity *entity;
>       struct vsp1_dl_body *dlb;
> +     struct vsp1_dl_list *dl;
>       unsigned int partition;
> 
> -     if (!pipe->dl)
> -             pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
> +     dl = vsp1_dl_list_get(pipe->output->dlm);
> 
> -     dlb = vsp1_dl_list_get_body0(pipe->dl);
> +     /*
> +      * If the VSP hardware isn't configured yet (which occurs either when
> +      * processing the first frame or after a system suspend/resume), add the
> +      * cached stream configuration to the display list to perform a full
> +      * initialisation.
> +      */
> +     if (!pipe->configured)
> +             vsp1_dl_list_add_body(dl, pipe->stream_config);
> +
> +     dlb = vsp1_dl_list_get_body0(dl);
> 
>       list_for_each_entry(entity, &pipe->entities, list_pipe)
> -             vsp1_entity_configure_frame(entity, pipe, pipe->dl, dlb);
> +             vsp1_entity_configure_frame(entity, pipe, dl, dlb);
> 
>       /* Run the first partition. */
> -     vsp1_video_pipeline_run_partition(pipe, pipe->dl, 0);
> +     vsp1_video_pipeline_run_partition(pipe, dl, 0);
> 
>       /* Process consecutive partitions as necessary. */
>       for (partition = 1; partition < pipe->partitions; ++partition) {
> -             struct vsp1_dl_list *dl;
> +             struct vsp1_dl_list *dl_next;
> 
> -             dl = vsp1_dl_list_get(pipe->output->dlm);
> +             dl_next = vsp1_dl_list_get(pipe->output->dlm);
> 
>               /*
>                * An incomplete chain will still function, but output only
>                * the partitions that had a dl available. The frame end
>                * interrupt will be marked on the last dl in the chain.
>                */
> -             if (!dl) {
> +             if (!dl_next) {
>                       dev_err(vsp1->dev, "Failed to obtain a dl list. Frame 
> will be
> incomplete\n"); break;
>               }
> 
> -             vsp1_video_pipeline_run_partition(pipe, dl, partition);
> -             vsp1_dl_list_add_chain(pipe->dl, dl);
> +             vsp1_video_pipeline_run_partition(pipe, dl_next, partition);
> +             vsp1_dl_list_add_chain(dl, dl_next);
>       }
> 
>       /* Complete, and commit the head display list. */
> -     vsp1_dl_list_commit(pipe->dl, false);
> -     pipe->dl = NULL;
> +     vsp1_dl_list_commit(dl, false);
> +     pipe->configured = true;
> 
>       vsp1_pipeline_run(pipe);
>  }
> @@ -791,7 +800,6 @@ static void vsp1_video_buffer_queue(struct vb2_buffer
> *vb) static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
>  {
>       struct vsp1_entity *entity;
> -     struct vsp1_dl_body *dlb;
>       int ret;
> 
>       /* Determine this pipelines sizes for image partitioning support. */
> @@ -799,14 +807,6 @@ static int vsp1_video_setup_pipeline(struct
> vsp1_pipeline *pipe) if (ret < 0)
>               return ret;
> 
> -     /* Prepare the display list. */
> -     pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
> -     if (!pipe->dl)
> -             return -ENOMEM;
> -
> -     /* Retrieve the default DLB from the list. */
> -     dlb = vsp1_dl_list_get_body0(pipe->dl);
> -
>       if (pipe->uds) {
>               struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
> 
> @@ -828,9 +828,18 @@ static int vsp1_video_setup_pipeline(struct
> vsp1_pipeline *pipe) }
>       }
> 
> +     /*
> +      * Compute and cache the stream configuration into a body. The cached
> +      * body will be added to the display list by vsp1_video_pipeline_run()
> +      * whenever the pipeline needs to be fully reconfigured.
> +      */
> +     pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm);
> +     if (!pipe->stream_config)
> +             return -ENOMEM;
> +
>       list_for_each_entry(entity, &pipe->entities, list_pipe) {
> -             vsp1_entity_route_setup(entity, pipe, dlb);
> -             vsp1_entity_configure_stream(entity, pipe, dlb);
> +             vsp1_entity_route_setup(entity, pipe, pipe->stream_config);
> +             vsp1_entity_configure_stream(entity, pipe, pipe->stream_config);
>       }
> 
>       return 0;
> @@ -853,12 +862,14 @@ static void vsp1_video_cleanup_pipeline(struct
> vsp1_pipeline *pipe) {
>       lockdep_assert_held(&pipe->lock);
> 
> +     /* Release any cached configuration from our output video. */
> +     vsp1_dl_body_put(pipe->stream_config);
> +     pipe->stream_config = NULL;
> +     pipe->configured = false;
> +
>       /* Release our partition table allocation */
>       kfree(pipe->part_table);
>       pipe->part_table = NULL;
> -
> -     vsp1_dl_list_put(pipe->dl);
> -     pipe->dl = NULL;
>  }
> 
>  static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int
> count) @@ -1232,6 +1243,12 @@ void vsp1_video_resume(struct vsp1_device
> *vsp1) if (pipe == NULL)
>                       continue;
> 
> +             /*
> +              * The hardware may have been reset during a suspend and will
> +              * need a full reconfiguration.
> +              */
> +             pipe->configured = false;
> +
>               spin_lock_irqsave(&pipe->irqlock, flags);
>               if (vsp1_pipeline_ready(pipe))
>                       vsp1_video_pipeline_run(pipe);

-- 
Regards,

Laurent Pinchart



Reply via email to