I'll Cc blockdev

On (03/27/18 08:36), bugzilla-dae...@bugzilla.kernel.org wrote:
> > --- Comment #17 from sergey.senozhatsky.w...@gmail.com ---
> > On (03/26/18 13:05), bugzilla-dae...@bugzilla.kernel.org wrote:
> > > Therefore the serial console is actually pretty fast. It seems that the
> > > deadline
> > > 10ms-per-character is not in the game here.
> > 
> > As the name suggests this is dmesg - content of logbuf. We can't tell
> > anything about serial consoles speed from it.
> 
> Grrr, you are right. It would be interesting to see the output from
> the serial port as well.
> 
> Anyway, it does not change the fact that printing so many same lines is
> useless. The throttling still would make sense and probably would
> solve the problem.

You are right.

Looking at backtraces 
(https://bugzilla.kernel.org/attachment.cgi?id=274953&action=edit)
there *probably* was just one CPU doing all printk-s and all printouts. And
there was one CPU waiting for that printing CPU to unlock the queue spin_lock.

The printing CPU was looping in scsi_request_fn() picking up requests
and calling sdev_printk() for each of them, because the device was
offline. Given that serial console is not very fast, that we called
serial console under queue spin_lock and the number of printks called,
it was enough to lockup the CPU which was spining on queue spin_lock and
to hard lockup the system.

scsi_request_fn() does unlock the queue lock later, but not in that
!scsi_device_online(sdev) error case.

scsi_request_fn()
{
        for (;;) {
                int rtn;
                /*
                 * get next queueable request.  We do this early to make sure
                 * that the request is fully prepared even if we cannot
                 * accept it.
                 */
                req = blk_peek_request(q);
                if (!req)
                        break;

                if (unlikely(!scsi_device_online(sdev))) {
                        sdev_printk(KERN_ERR, sdev,
                                    "rejecting I/O to offline device\n");
                        scsi_kill_request(req, q);
                        continue;
                        ^^^^^^^^^ still under spinlock
                }
}

I'd probably just unlock/lock queue lock, rather than ratelimit printk-s,
before `continue'. Dunno.

James, Martin, what do you think?

        -ss

Reply via email to