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 Date: Mon, 6 Nov 2000 02:29:02 -0600
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 Subject: Direct access to paged Video ram
 
 I am haveing some trouble trying to put an image into paged video RAM of a 
640x480x256 
 display.
 
 I need to have an image show up on the screen instantly or at least appear to be so.
 
 So far all the various functions I have tried are either not fast enough or don't 
seem to 
 work at all.
 
 vga_drawscanline, and vga_drawpixel are too slow.
 
 gl_copyscreen, and gl_putbox don't seem to fucnction proplerly on my hardware.  (Both 
a ATI 
 mach64 and a C&T 69030 with the VESA driver)
 
 browsing through the gl_ source I came across code for direct access to the video 
memory but 
 again I can't seem to get it to work.
 
 Here's my test code:
 
        vga_setpage(0);
        vidmem = vga_getgraphmem();
        offset = 0;
        vidndx = vidbuf;
        for (pagecounter = 0 ; pagecounter < 65536 ; pagecounter++) {
                *(vidmem + offset) = *vidndx;
                offset++;
                vidndx++;
        }
        
 
 vidbuf is a pointer to wher my image is stored.  I would have thought that this would 
allow 
 me to fill the first 64k page with the top portion of my image as fast as possible.  
But all 

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