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I have a fairly large image display program that I
wrote in C++, using the svga library, on a Linux system. Can I convert
this working program to a windows platform, with DirectX of OpenGl in place
of the svga library, using my Linux machine, or do I have to work in VC++ on a
Windows machine?
Would I maybe be better off if I simpley started
from scratch using VC++ on a Windows
system?
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- Re: porting to windows James Kennedy
- Re: porting to windows taraben . a
