I have a fairly large image display program that I wrote in C++, using the svga library, on a Linux system.  Can I convert this working program to a windows platform, with DirectX of OpenGl in place of the svga library, using my Linux machine, or do I have to work in VC++ on a Windows machine?
 
Would I maybe be better off if I simpley started from scratch using VC++ on a Windows system? 

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