On Wed, Mar 12, 2003 at 07:43:22AM +1300, Ryurick M. Hristev wrote:
> The problem with "simple" is that sooner or later you will need something
> only a "complex" program can deliver. Then, if you move to the more
> "complex" program all the time spent on learning the "simple" one
> goes to waste.
i disagree with this.
consider tuxpaint vs. gimp.
there are general concepts in all these things that don't change.
and especially learning to nativate a 3d environment through a 2d
display is not easy for everyone, but once you understand it, it should
not matter wich program you use then.
and how can you know if i ever have the need for the complex stuff.
i am not a professional designer, i just want to experiment a bit with
3d geometry, build shapes, rotate them and see how they appear from
various sides.
would you use blender in school to teach 3rdgraders the geometry of a
cone? sure, my shapes will be more complex that that, but not that much
more complex...
> OTOH you don't have to learn all the features of the "complex" one.
but you need to learn a lot more just to get started.
greetings, martin.
--
interested in doing pike programming, sTeam/caudium/pike/roxen training,
sTeam/caudium/roxen and/or unix system administration anywhere in the world.
--
pike programmer working in europe csl-gmbh.net
open-steam.org (www.archlab|(www|db).hb2).tuwien.ac.at
unix bahai.or.at iaeste.(tuwien.ac|or).at
systemadministrator (stuts|black.linux-m68k).org is.(schon.org|root.at)
Martin B�hr http://www.iaeste.or.at/~mbaehr/