Ok, never mind I'm stupid and was testing my own patch which apparently
was broken (what a surprise). Thanks for improving over my code poy, now
let's see if I can get a working (and cleaner) implementation of the per
connection level patch for the other bug :D
I have cherrypicked your patch into the 2.9.0 ebuild that I expect to
release any time soon.
** Changed in: adchpp
Status: New => Fix Committed
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https://bugs.launchpad.net/bugs/1118699
Title:
Add typeless object storage in per connection data in lua
Status in ADCH++:
Fix Committed
Bug description:
Using SWIGLUA_REF is possible to store arbitrary lua object references
for later usage. The propossed implementation should return nil if the
object is not set and take care of keeping the references.
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