From: Frank Rowand <frank.row...@sony.com>

"of: overlay: use prop add changeset entry for property in new nodes"
fixed a problem where an 'update property' changeset entry was
created for properties contained in nodes added by a changeset.
The fix was to use an 'add property' changeset entry.

This exposed more bugs in the apply overlay code.  The properties
'name', 'phandle', and 'linux,phandle' were filtered out by
add_changeset_property() as special properties.  Change the filter
to be only for existing nodes, not newly added nodes.

The second bug is that the 'name' property does not exist in the
newest FDT version, and has to be constructed from the node's
full_name.  Construct an 'add property' changeset entry for
newly added nodes.

Signed-off-by: Frank Rowand <frank.row...@sony.com>
---


Hi Alan,

Thanks for reporting the problem with missing node names.

I was able to replicate the problem, and have created this preliminary
version of a patch to fix the problem.

I have not extensively reviewed the patch yet, but would appreciate
if you can confirm this fixes your problem.

I created this patch as patch 17 of the series, but have also
applied it as patch 05.1, immediately after patch 05/16, and
built the kernel, booted, and verified name and phandle for
one of the nodes in a unittest overlay for both cases.  So
minimal testing so far on my part.

I have not verified whether the series builds and boots after
each of patches 06..16 if this patch is applied as patch 05.1.

There is definitely more work needed for me to complete this
patch because it allocates some more memory, but does not yet
free it when the overlay is released.

-Frank


 drivers/of/overlay.c | 72 ++++++++++++++++++++++++++++++++++++++++++++++++----
 1 file changed, 67 insertions(+), 5 deletions(-)

diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
index 0b0904f44bc7..9746cea2aa91 100644
--- a/drivers/of/overlay.c
+++ b/drivers/of/overlay.c
@@ -301,10 +301,11 @@ static int add_changeset_property(struct 
overlay_changeset *ovcs,
        struct property *new_prop = NULL, *prop;
        int ret = 0;
 
-       if (!of_prop_cmp(overlay_prop->name, "name") ||
-           !of_prop_cmp(overlay_prop->name, "phandle") ||
-           !of_prop_cmp(overlay_prop->name, "linux,phandle"))
-               return 0;
+       if (target->in_livetree)
+               if (!of_prop_cmp(overlay_prop->name, "name") ||
+                   !of_prop_cmp(overlay_prop->name, "phandle") ||
+                   !of_prop_cmp(overlay_prop->name, "linux,phandle"))
+                       return 0;
 
        if (target->in_livetree)
                prop = of_find_property(target->np, overlay_prop->name, NULL);
@@ -443,10 +444,13 @@ static int build_changeset_next_level(struct 
overlay_changeset *ovcs,
                struct target *target, const struct device_node *overlay_node)
 {
        struct device_node *child;
-       struct property *prop;
+       struct property *prop, *name_prop;
+       bool has_name = false;
        int ret;
 
        for_each_property_of_node(overlay_node, prop) {
+               if (!strcmp(prop->name, "name"))
+                       has_name = true;
                ret = add_changeset_property(ovcs, target, prop, 0);
                if (ret) {
                        pr_debug("Failed to apply prop @%pOF/%s, err=%d\n",
@@ -455,6 +459,57 @@ static int build_changeset_next_level(struct 
overlay_changeset *ovcs,
                }
        }
 
+       /*
+        * With FDT version 0x10 we may not have the name property,
+        * recreate it here from the unit name if absent
+        */
+
+       if (!has_name) {
+               const char *p = target->np->full_name, *ps = p, *pa = NULL;
+               int len;
+
+               /*
+                * zzz
+                * TODO: stash name_prop on a list in ovcs, to be freed
+                * after overlay removed
+                */
+
+               while (*p) {
+                       if ((*p) == '@')
+                               pa = p;
+                       else if ((*p) == '/')
+                               ps = p + 1;
+                       p++;
+               }
+
+               if (pa < ps)
+                       pa = p;
+               len = (pa - ps) + 1;
+
+               name_prop = kmalloc(sizeof(*name_prop), GFP_KERNEL);
+               if (!name_prop)
+                       return -ENOMEM;
+
+               name_prop->name = kstrdup("name", GFP_KERNEL);
+               name_prop->value = kmalloc(len, GFP_KERNEL);
+               if (!name_prop->name || !name_prop->value) {
+                       ret = -ENOMEM;
+                       goto err_free_name_prop;
+               }
+
+               memcpy(name_prop->value, ps, len - 1);
+               ((char *)name_prop->value)[len - 1] = 0;
+
+               name_prop->length = strlen(name_prop->value) + 1;
+
+               ret = add_changeset_property(ovcs, target, name_prop, 0);
+               if (ret) {
+                       pr_debug("Failed to apply name_prop @%pOF/%s, err=%d\n",
+                                target->np, name_prop->name, ret);
+                       goto err_free_name_prop;
+               }
+       }
+
        for_each_child_of_node(overlay_node, child) {
                ret = add_changeset_node(ovcs, target, child);
                if (ret) {
@@ -466,6 +521,13 @@ static int build_changeset_next_level(struct 
overlay_changeset *ovcs,
        }
 
        return 0;
+
+err_free_name_prop:
+       kfree(name_prop->name);
+       kfree(name_prop->value);
+       kfree(name_prop);
+       return ret;
+
 }
 
 /*
-- 
Frank Rowand <frank.row...@sony.com>

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