To keep things simple, all the pkey related bits are kept together in linux page table for 64K config with hash translation. With hash-4k kernel requires 4 bits to store slots details. This is done by overloading some of the RPN bits for storing the slot details. Due to this PKEY_BIT0 on the 4K config is used for storing hash slot details.
64K before |....|RSV1| RSV2| RSV3 | RSV4 | RPN44| RPN43 |.... | RSV5| |....| P4 | P3 | P2 | P1 | Busy | HASHPTE |.... | P0 | after |....|RSV1| RSV2| RSV3 | RSV4 | RPN44 | RPN43 |.... | RSV5 | |....| P4 | P3 | P2 | P1 | P0 | HASHPTE |.... | Busy | 4k before |....| RSV1 | RSV2 | RSV3 | RSV4 | RPN44| RPN43.... | RSV5| |....| Busy | HASHPTE | P2 | P1 | F_SEC| F_GIX.... | P0 | after |....| RSV1 | RSV2| RSV3 | RSV4 | Free | RPN43.... | RSV5 | |....| HASHPTE | P2 | P1 | P0 | F_SEC| F_GIX.... | BUSY | Signed-off-by: Aneesh Kumar K.V <aneesh.ku...@linux.ibm.com> --- arch/powerpc/include/asm/book3s/64/hash-4k.h | 16 ++++++++-------- arch/powerpc/include/asm/book3s/64/hash-64k.h | 12 ++++++------ arch/powerpc/include/asm/book3s/64/pgtable.h | 17 ++++++++--------- 3 files changed, 22 insertions(+), 23 deletions(-) diff --git a/arch/powerpc/include/asm/book3s/64/hash-4k.h b/arch/powerpc/include/asm/book3s/64/hash-4k.h index f889d56bf8cf..082b98808701 100644 --- a/arch/powerpc/include/asm/book3s/64/hash-4k.h +++ b/arch/powerpc/include/asm/book3s/64/hash-4k.h @@ -34,11 +34,11 @@ #define H_PUD_TABLE_SIZE (sizeof(pud_t) << H_PUD_INDEX_SIZE) #define H_PGD_TABLE_SIZE (sizeof(pgd_t) << H_PGD_INDEX_SIZE) -#define H_PAGE_F_GIX_SHIFT 53 -#define H_PAGE_F_SECOND _RPAGE_RPN44 /* HPTE is in 2ndary HPTEG */ -#define H_PAGE_F_GIX (_RPAGE_RPN43 | _RPAGE_RPN42 | _RPAGE_RPN41) -#define H_PAGE_BUSY _RPAGE_RSV1 /* software: PTE & hash are busy */ -#define H_PAGE_HASHPTE _RPAGE_RSV2 /* software: PTE & hash are busy */ +#define H_PAGE_F_GIX_SHIFT _PAGE_PA_MAX +#define H_PAGE_F_SECOND _RPAGE_PKEY_BIT0 /* HPTE is in 2ndary HPTEG */ +#define H_PAGE_F_GIX (_RPAGE_RPN43 | _RPAGE_RPN42 | _RPAGE_RPN41) +#define H_PAGE_BUSY _RPAGE_RSV1 +#define H_PAGE_HASHPTE _RPAGE_PKEY_BIT4 /* PTE flags to conserve for HPTE identification */ #define _PAGE_HPTEFLAGS (H_PAGE_BUSY | H_PAGE_HASHPTE | \ @@ -59,9 +59,9 @@ /* memory key bits, only 8 keys supported */ #define H_PTE_PKEY_BIT4 0 #define H_PTE_PKEY_BIT3 0 -#define H_PTE_PKEY_BIT2 _RPAGE_RSV3 -#define H_PTE_PKEY_BIT1 _RPAGE_RSV4 -#define H_PTE_PKEY_BIT0 _RPAGE_RSV5 +#define H_PTE_PKEY_BIT2 _RPAGE_PKEY_BIT3 +#define H_PTE_PKEY_BIT1 _RPAGE_PKEY_BIT2 +#define H_PTE_PKEY_BIT0 _RPAGE_PKEY_BIT1 /* diff --git a/arch/powerpc/include/asm/book3s/64/hash-64k.h b/arch/powerpc/include/asm/book3s/64/hash-64k.h index 0a15fd14cf72..f20de1149ebe 100644 --- a/arch/powerpc/include/asm/book3s/64/hash-64k.h +++ b/arch/powerpc/include/asm/book3s/64/hash-64k.h @@ -32,15 +32,15 @@ */ #define H_PAGE_COMBO _RPAGE_RPN0 /* this is a combo 4k page */ #define H_PAGE_4K_PFN _RPAGE_RPN1 /* PFN is for a single 4k page */ -#define H_PAGE_BUSY _RPAGE_RPN44 /* software: PTE & hash are busy */ +#define H_PAGE_BUSY _RPAGE_RSV1 /* software: PTE & hash are busy */ #define H_PAGE_HASHPTE _RPAGE_RPN43 /* PTE has associated HPTE */ /* memory key bits. */ -#define H_PTE_PKEY_BIT4 _RPAGE_RSV1 -#define H_PTE_PKEY_BIT3 _RPAGE_RSV2 -#define H_PTE_PKEY_BIT2 _RPAGE_RSV3 -#define H_PTE_PKEY_BIT1 _RPAGE_RSV4 -#define H_PTE_PKEY_BIT0 _RPAGE_RSV5 +#define H_PTE_PKEY_BIT4 _RPAGE_PKEY_BIT4 +#define H_PTE_PKEY_BIT3 _RPAGE_PKEY_BIT3 +#define H_PTE_PKEY_BIT2 _RPAGE_PKEY_BIT2 +#define H_PTE_PKEY_BIT1 _RPAGE_PKEY_BIT1 +#define H_PTE_PKEY_BIT0 _RPAGE_PKEY_BIT0 /* * We need to differentiate between explicit huge page and THP huge diff --git a/arch/powerpc/include/asm/book3s/64/pgtable.h b/arch/powerpc/include/asm/book3s/64/pgtable.h index f17442c3a092..b7c0ba977d6a 100644 --- a/arch/powerpc/include/asm/book3s/64/pgtable.h +++ b/arch/powerpc/include/asm/book3s/64/pgtable.h @@ -32,11 +32,13 @@ #define _RPAGE_SW1 0x00800 #define _RPAGE_SW2 0x00400 #define _RPAGE_SW3 0x00200 -#define _RPAGE_RSV1 0x1000000000000000UL -#define _RPAGE_RSV2 0x0800000000000000UL -#define _RPAGE_RSV3 0x0400000000000000UL -#define _RPAGE_RSV4 0x0200000000000000UL -#define _RPAGE_RSV5 0x00040UL +#define _RPAGE_RSV1 0x00040UL + +#define _RPAGE_PKEY_BIT4 0x1000000000000000UL +#define _RPAGE_PKEY_BIT3 0x0800000000000000UL +#define _RPAGE_PKEY_BIT2 0x0400000000000000UL +#define _RPAGE_PKEY_BIT1 0x0200000000000000UL +#define _RPAGE_PKEY_BIT0 0x0100000000000000UL #define _PAGE_PTE 0x4000000000000000UL /* distinguishes PTEs from pointers */ #define _PAGE_PRESENT 0x8000000000000000UL /* pte contains a translation */ @@ -58,13 +60,12 @@ */ #define _RPAGE_RPN0 0x01000 #define _RPAGE_RPN1 0x02000 -#define _RPAGE_RPN44 0x0100000000000000UL #define _RPAGE_RPN43 0x0080000000000000UL #define _RPAGE_RPN42 0x0040000000000000UL #define _RPAGE_RPN41 0x0020000000000000UL /* Max physical address bit as per radix table */ -#define _RPAGE_PA_MAX 57 +#define _RPAGE_PA_MAX 56 /* * Max physical address bit we will use for now. @@ -125,8 +126,6 @@ _PAGE_ACCESSED | _PAGE_SPECIAL | _PAGE_PTE | \ _PAGE_SOFT_DIRTY | _PAGE_DEVMAP) -#define H_PTE_PKEY (H_PTE_PKEY_BIT0 | H_PTE_PKEY_BIT1 | H_PTE_PKEY_BIT2 | \ - H_PTE_PKEY_BIT3 | H_PTE_PKEY_BIT4) /* * We define 2 sets of base prot bits, one for basic pages (ie, * cacheable kernel and user pages) and one for non cacheable -- 2.26.2