Both of these consoles use the exact same two registers, even at the same address, but the Wii U has eight banks of 128 bytes memory while the Wii only has one, hence the two compatible strings.
Signed-off-by: Emmanuel Gil Peyrot <linkma...@linkmauve.fr> --- .../bindings/nvmem/nintendo-otp.yaml | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.yaml diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.yaml b/Documentation/devicetree/bindings/nvmem/nintendo-otp.yaml new file mode 100644 index 000000000000..c39bd64b03b9 --- /dev/null +++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.yaml @@ -0,0 +1,44 @@ +# SPDX-License-Identifier: GPL-2.0 +%YAML 1.2 +--- +$id: http://devicetree.org/schemas/nvmem/nintendo-otp.yaml# +$schema: http://devicetree.org/meta-schemas/core.yaml# + +title: Nintendo Wii and Wii U OTP Device Tree Bindings + +description: | + This binding represents the OTP memory as found on a Nintendo Wii or Wii U, + which contains common and per-console keys, signatures and related data + required to access peripherals. + + See https://wiiubrew.org/wiki/Hardware/OTP + +maintainers: + - Emmanuel Gil Peyrot <linkma...@linkmauve.fr> + +allOf: + - $ref: "nvmem.yaml#" + +properties: + compatible: + enum: + - nintendo,hollywood-otp + - nintendo,latte-otp + + reg: + maxItems: 1 + +required: + - compatible + - reg + +unevaluatedProperties: false + +examples: + - | + otp@d8001ec { + compatible = "nintendo,latte-otp"; + reg = <0x0d8001ec 0x8>; + }; + +... -- 2.32.0