In an effort to make the PS3 gelic driver easier to maintain, add
a definition for the vlan_id structure.

Signed-off-by: Geoff Levand <ge...@infradead.org>
---
 drivers/net/ethernet/toshiba/ps3_gelic_net.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/drivers/net/ethernet/toshiba/ps3_gelic_net.c 
b/drivers/net/ethernet/toshiba/ps3_gelic_net.c
index 946e9bfa071b..54e50ad9e629 100644
--- a/drivers/net/ethernet/toshiba/ps3_gelic_net.c
+++ b/drivers/net/ethernet/toshiba/ps3_gelic_net.c
@@ -1614,13 +1614,14 @@ static struct gelic_card *gelic_alloc_card_net(struct 
net_device **netdev)
 static void gelic_card_get_vlan_info(struct gelic_card *card)
 {
        struct device *dev = ctodev(card);
+       unsigned int i;
        u64 v1, v2;
        int status;
-       unsigned int i;
-       struct {
+       struct vlan_id {
                int tx;
                int rx;
-       } vlan_id_ix[2] = {
+       };
+       struct vlan_id vlan_id_ix[2] = {
                [GELIC_PORT_ETHERNET_0] = {
                        .tx = GELIC_LV1_VLAN_TX_ETHERNET_0,
                        .rx = GELIC_LV1_VLAN_RX_ETHERNET_0
-- 
2.25.1


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