To allow more control of the verbosity of ps3_result() add a check
for the preprocessor macro PS3_VERBOSE_RESULT that builds a verbose
verion of the ps3_result() routine.

Signed-off-by: Geoff Levand <ge...@infradead.org>
---
 arch/powerpc/include/asm/ps3.h |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h
index 0e15db4..678a7c1 100644
--- a/arch/powerpc/include/asm/ps3.h
+++ b/arch/powerpc/include/asm/ps3.h
@@ -245,7 +245,7 @@ enum lv1_result {
 
 static inline const char* ps3_result(int result)
 {
-#if defined(DEBUG)
+#if defined(DEBUG) || defined(PS3_VERBOSE_RESULT)
        switch (result) {
        case LV1_SUCCESS:
                return "LV1_SUCCESS (0)";
-- 
1.7.9.5


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