On Sun Jul 6 12:55:40 2025 +0200, Hans Verkuil wrote: > The pixel_array control size was calculated incorrectly: > the dimensions were swapped (dims[0] should be the height), and the > values should be the width or height divided by PIXEL_ARRAY_DIV > and rounded up. So don't use roundup, but use DIV_ROUND_UP instead. > > This bug is harmless in the sense that nothing will break, except that > it consumes way too much memory for this control. > > Fixes: 6bc7643d1b9c ("media: vivid: add pixel_array test control") > Cc: <sta...@vger.kernel.org> > Signed-off-by: Hans Verkuil <hverk...@xs4all.nl> > Signed-off-by: Mauro Carvalho Chehab <mchehab+hua...@kernel.org>
Patch committed. Thanks, Mauro Carvalho Chehab drivers/media/test-drivers/vivid/vivid-ctrls.c | 3 ++- drivers/media/test-drivers/vivid/vivid-vid-cap.c | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) --- diff --git a/drivers/media/test-drivers/vivid/vivid-ctrls.c b/drivers/media/test-drivers/vivid/vivid-ctrls.c index e340df0b6261..f94c15ff84f7 100644 --- a/drivers/media/test-drivers/vivid/vivid-ctrls.c +++ b/drivers/media/test-drivers/vivid/vivid-ctrls.c @@ -244,7 +244,8 @@ static const struct v4l2_ctrl_config vivid_ctrl_u8_pixel_array = { .min = 0x00, .max = 0xff, .step = 1, - .dims = { 640 / PIXEL_ARRAY_DIV, 360 / PIXEL_ARRAY_DIV }, + .dims = { DIV_ROUND_UP(360, PIXEL_ARRAY_DIV), + DIV_ROUND_UP(640, PIXEL_ARRAY_DIV) }, }; static const struct v4l2_ctrl_config vivid_ctrl_s32_array = { diff --git a/drivers/media/test-drivers/vivid/vivid-vid-cap.c b/drivers/media/test-drivers/vivid/vivid-vid-cap.c index 84e9155b5815..2e4c1ed37cd2 100644 --- a/drivers/media/test-drivers/vivid/vivid-vid-cap.c +++ b/drivers/media/test-drivers/vivid/vivid-vid-cap.c @@ -454,8 +454,8 @@ void vivid_update_format_cap(struct vivid_dev *dev, bool keep_controls) if (keep_controls) return; - dims[0] = roundup(dev->src_rect.width, PIXEL_ARRAY_DIV); - dims[1] = roundup(dev->src_rect.height, PIXEL_ARRAY_DIV); + dims[0] = DIV_ROUND_UP(dev->src_rect.height, PIXEL_ARRAY_DIV); + dims[1] = DIV_ROUND_UP(dev->src_rect.width, PIXEL_ARRAY_DIV); v4l2_ctrl_modify_dimensions(dev->pixel_array, dims); }